wo kann man die scene rules nachlesen?

Dieses Thema im Forum "Szene News" wurde erstellt von Michi, 5. August 2006 .

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  1. #1 5. August 2006
    in der szene gibts doch regeln, welche sind das? ich hab bei gulli n paar gefunden, da gibts doch aber noch mehr!
     

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  3. #2 5. August 2006
    also welche "rules" meinst du denn,die site rules oder die fxp rules und so weiter erstmal paar infos !
     
  4. #3 5. August 2006
    Ich nehm mal an er mein zum Beispiel: Offizielle.Deutsche.DVDR.Release.Rules.2005 usw...
    Hab leider auch nur veraltete, würde mich auch über die aktuellen freuen.
     
  5. #4 5. August 2006
    also eigentlich wäre alle interessant!

    aber ich meine die release rules, zb die aprts in größe x, nukeregeln etc.
     
  6. #5 5. August 2006
    FXP ist keine Szene. FXP ist in der Szene alles andere als gern gesehen... aber die rules würden mich auch mal interessieren
     
  7. #6 5. August 2006
    lol du laberst vielleicht einen müll, man merkt du hast keine ahnung von der scene, deswegen gibts von mir nur die dvd rules von 2005:

    Code:
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    °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
    O.ffizielle D.eutsche D.VDR R.elease R.ules 2k5
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    °°°°°°°°°°°°°°°°°°°°°°°°°°°°
    1. FESTLEGUNGEN ZUM RELEASE:
    °°°°°°°°°°°°°°°°°°°°°°°°°°°°
    
    1.1 Muss vorhanden sein:
    ------------------------
    
    1.1.1. Original-Menue (entfernte Links totlegen - d.h. entweder
     duerfen sie nicht mehr mit dem Cursor anwaehlbar sein, oder
     beim Druecken passiert nichts)
    1.1.2. Hauptfilm
    1.1.3. 2-Sprachig (deutsch/englisch Dolby Digital)
    1.1.3.1. Ab 140min Lauflaenge kann das Release 1-sprachig sein
     um eine bessere Bildqualitaet zu erzielen. Bei Erreichen
     guter Bildqualitaet ist Duallanguage aber weiter erlaubt.
    1.1.4. DTS Tonspur MUSS nicht vorhanden sein, kann sofern die
     Bitrate nicht zu gering ausfaellt (siehe 2.) vorhanden sein
    1.1.5. Alle Subtitles
    
    
    
    1.2 Kann vorhanden sein:
    ------------------------
    
    1.2.1. Extras
    1.2.2. Sonstige Tonspuren
     (das Vorhandensein ist aber NIEMALS Proper-Grund und wird
     als DUPE gewertet solange das Erst-Release unnuked ist)
     
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    °°°°°°°°
    2. FILM:
    °°°°°°°°
    
    
    2.1. Sofern alle in 1.1. genannten Voraussetzungen erfuellt sind
     und der Videostream ohne Neu-Enkodierung auf eine DVDR passt
     (d.h. wenn die unter 1.1. beschriebenen Daten nicht auf 
     4,37GB passen), duerfen nicht zusaetzliche Extras oder 
     Tonspuren hinzugefuegt werden, die eine Neu-Enkodierung 
     erforderlich machen wuerden.
    
    2.2 Videokodierung
    2.2.1. CCE ab Version 2.5x
    2.2.2. Der Film MUSS bis 120 Min. mit 4 Passes und ab
     120 Min mit mindestens 5 Passes enkodiert werden. 
    2.2.3. Die oddrr-2k5 schreiben keine minimale AvgBitrate vor.
     Sie sollte entsprechend der Komprimierbarkeit und der Groesse
     des Original-Video-Streams gewaehlt werden um keinen
     bad.quality Nuke zu provozieren. Die Angabe der Bitrate sowie
     der benutzten Passes ist in der NFO zu vermerken!!!
    
    2.3 Serien DVDs
    2.3.1 Diese enthalten oft nur 2.0 ger+engl Ton und keine 
     Extras (vgl. 1.1.3.1.).
     Eine serien-DVD9 sollte nur in Ausnahmefaellen als 2-DISC DVD5
     released werden (zb. wenn das Bild sichtbar auf laengere zeit 
     grosse Artefakte enthaelt).
    2.3.2 Sollte eine Group eine Season beginnen, gelten alle anderen
     Release dieser Season durch eine andere Group als Dupe.
     Bei Start einer Season darf es maximal 6 Wochen dauern bis alle
     DVDs dieser Season released sind, ansonsten verfaellt der Dupe.
     Zwingend fuer den Start einer Season ist DISC 1!!!
    2.3.3 Bei Rls und Split auf 2 DVDs sollte Disc 1 das Originalmenue
     enthalten, Disc 2 sollte fuer den Fall, dass alle Serien in
     einem PGC sind ein selbstgefertigtes Menue enthalten, in dem
     jede Episode einzeln anwaehlbar ist. Im Falle mehrerer PGC
     muss auch Disc 2 das Originalmenue enthalten.
    
    2.4 Groesse einer DVD-R
    2.4.1. Sofern Neukodiert, muss das Release (d.h. alle Dateien
     im Image zusammen, nicht das Image-File selber) insgesamt
     min. 4,24 GB (= 4.550.000.000 Bytes) enthalten, was
     91 Files zu 50.000.000 Bytes entspricht (und ca. 143 MB 
     Leerraum auf der dvdr).
    2.4.2. Ausnahme sind DVD5 die als COMPLETE (vgl. 3.6.) kleiner sind.
    
    
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    °°°°°°°°°°°°°°
    3. BETITELUNG:
    °°°°°°°°°°°°°°
    
    Titel.Titel.Titel.German(.DL|.ML)(.SUBBED).YYYY(.ANIME|.******|.DOCU|.XXX)(.xDISC|SyyDxx|SyyDxxSzz)(.COMPLETE).PAL(.PROPER)
    .DVDR(.MDVDR)(.INTERNAL)-GRP
    
    3.1. Titel.Titel.Titel:
     Ist der deutsche Name des Films - hierbei werden "-" ersetzt
     durch "." (bsp "Otto-Der Film" wird zu "Otto.Der.Film")
    
    3.2. German(.DL|.ML):
     Gibt die Anzahl der Sprachen an. (nur ger. Audio: German,
     2-Sprachig: German.DL, 3- und Mehrsprachig: German.ML)
     Bei COMPLETE entfaellt die Bezeichnung "DL/ML" (weitere Angaben
     gemaess NFO)
    
    3.2.1. German(.SUBBED):
     Wenn der Film nur in Originalsprache inkl. deutschen Subs vorliegt (Omu).
    
    3.3. YYYY:
     Gibt das Produktions-Jahr (imdb-date) an.
    
    3.4. ANIME|******|DOKU|XXX:
     Kennzeichnung bei Anime/******/Doku/XXX etc. Filmen
    3.4.1. Bei der Bezeichnung .MDVDR entfaellt das .DVDR im Releasetag und wird
     an deren Position gesetzt.
    3.5. xDISC|SyyDxx|SyyDxxSzz:
    3.5.1. Sofern das Release aus mehr als einer DVDR besteht wird
     hier mit "x" die Anzahl der DVDs angegeben. (bsp: 2DISC)
    3.5.2. Sofern es sich um eine Serien-DVD Release handelt wird
     die Season und die Disc angegeben (bsp: S01D01, S03D05)
    3.5.3. Bei einer 2-seitigen, 1-schichtigen Serien dvd wird zusaetzlich
     auch noch die Seite angegeben (bsp: S01D01S01, S01D01S02)
    
    3.6. COMPLETE:
     Wenn die DVD komplett inkl. aller Sprachen und Extras uebernommen
     wurde. Das gilt auch bei reencode (weitere Angaben gemaess NFO)
    
    3.7. PROPER:
     Wenn es sich um ein PROPER-Release handelt
     (Ein Proper MUSS innerhalb eines Zeitraumes von 30 Tagen gebracht
     werden, falls das zu propernde Release nicht schon vorher genuked
     worden ist)
     
    3.8. INTERNAL:
     Nur bei internal Releases zu verwenden
     (Internal Dupes duerfen nicht ohne Approval getraded werden sonst
     gelten sie als offizieller Dupe und werden genuked).
    
    3.9. GRP:
     Der Gruppenname
    
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    °°°°°°°°°°°°°°°°°°
    4. BESONDERHEITEN:
    °°°°°°°°°°°°°°°°°°
    
    4.1. Region Free, PUP:
     Das DVD-R Release muss Region-Free sein und die PUPs
     entfernt werden. Region-Free heist es muessen Region 1-6
     aktiviert sein. Region 7 darf nicht aktiviert sein, da
     dies bei wenigen DVD-Playern Probleme macht.
    
    4.2. Format:
     Die DVD-R muss als .img File erstellt werden.
    
    4.3. Packen:
     DVD-R releases werden mit WinRAR in Files mit einer
     Groesse von 50.000.000 Bytes "gestored" (d.h. Compression
     Ratio 0 - "rar -m0 a foo.rar foo.img")
    
    4.4. Sample: 
     Das Sample sollte zwischen 30-60 Sekunden lang sein und 
     45MB nicht uebersteigen. Es ist Empfehlenswert ein zweites
     Sample vom Original beizulegen welches an gleicher Stelle
     erstellt wurde.
     Ein Proper MUSS immer drei Samples enthalten: Original, 
     Own Reencode und das zu propernde, welche alle an derselben
     Stelle zu erstellen sind und nicht mehr als 30 Sek/Sample
     laufen sollten. Bei Serien DVDs ist ein zusaetzliches Sample
     vom Original pflicht.
    
    4.5. PROPER Releases:
     NUR zulaessig, wenn das Erst-Release technische Fehler
     aufweist bzw Verstoesse gegen die ODDRR beinhaltet und
     aus diesem Grunde geNUKED wurden.
    
    °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
    -:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-::-:-:-:-:-:-:-:-:-
     an der Ausarbeitung wirkten mit:
     CDD, c0nFuSed, DAW, DFE, DFL, FAI, GDC, 
     GMI, GOTHAM, LC, MOS, OMERTA, STRAiGHT, TM, 
     VSN, VTK, ZZG
    
     letztes Update: 20.03.2005
     Gueltig ab dem 04.04.2005
    -:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-::-:-:-:-:-:-:-:-:-
    °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
    man muss ja nicht alles public machen
     
  8. #7 5. August 2006
    und man muss ja nicht so tun als sein man was besseres, weil man die DVD rules von 05 hat, da kommt man auch locker public dran.......
     
  9. #8 5. August 2006
    Da haste noch XviD, der Rest ist, denk ich mal, nicht so interessant. :D

    Code:
    ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
    ³ ³
    ³ The federation of releasing groups presents ³
    ³ ³
    ³ The XviD Releasing Standards 2005 ³
    ³ ³
    ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
    ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
    ³ Requirements: Notepad with terminal font or any other ascii viewer. ³
    ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
    ³ ÀÄÄÄ[ INTRO ]ÄÄÄÙ ³
    ³ After a long wait and hours of work, I am proud to present, the new XviD ³
    ³ scene standards. In this celebration note, I must condemn the leaking of ³
    ³ the 2004 draft edition, which was written only for the purpose of helping ³
    ³ us all in building this new set of guidelines. I wanna thank everyone who ³
    ³ took time to express their ideas and experience into bringing this document ³
    ³ to life. Also, we shall not forget, all the past teams from 2000 to 2002 ³
    ³ that made the DivX and XviD scene guidelines available, for TXD2K5 to be ³
    ³ built upon. So without further ado, Enjoy! ³
    ³ ³
    ÀÄÄÄÄÄÄÄÂÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÂÄÄÄÄÄÄÄÙ
    ÚÄÄÄÄÄÄÄÁÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÁÄÄÄÄÄÄÄ¿
    ³ ÀÄÄÄ[ RELEASE RULES ]ÄÄÄÙ ³
    ³ ³
    ³ Movie Length: ³
    ³ - PAL (25 fps) = MINIMUM runtime is 100 minutes/CD. ³
    ³ - FILM (23.976 fps) = MINIMUM runtime is 105 minutes/CD. ³
    ³ - NTSC (29.97 fps) = MINIMUM runtime is 87 minutes/CD. ³
    ³ - These runtimes are scalable via the following equation: ³
    ³ N CD time minimum = (N-1) * allowed time where N is number of CDs and ³
    ³ allowable time applies to fps as outlined above: ³
    ³ i.e. 3 CD FILM rip minimum = 105 x (3-1) = 210 minutes. ³
    ³ - MINIMUM time length rule is as implied - that is the MINIMUM time per ³
    ³ CD -- NOT MAXIMUM!!! (i.e. no such thing as "must be more than 1 CD") ³
    ³ - Release runtime must be at least 50 minutes for using the full burnable ³
    ³ media capacity. In such cases, releases MUST utilize a MINIMUM of ³
    ³ 680mb of the 700mb standard burnable media (Multi-CD releases MUST ³
    ³ conform to the 680mb minimum, for each CD used). Any other use of the ³
    ³ media shall not be over 350mb (Sizes between 350mb to 680mb are not ³
    ³ allowed). ³
    ³ - Media usage is at ripper's discretion, please use it. ³
    ³ ³
    ³ ³
    ³ AUDIO: ³
    ³ - MUST be MP3 or Studio AC3 (AC3 transcoding forbidden). ³
    ³ - MUST be STEREO for STEREO sources, MONO for MONO sources ³
    ³ (MONO audio as STEREO on source is considered a MONO source). ³
    ³ - MUST BE VBR! NO CBR MP3! ³
    ³ - MP3 tracks must have the original frequency as it was on the DVD's ³
    ³ audio: i.e. 48khz for 48khz and 44.1khz for 44.1khz. ³
    ³ - MP3 files must be normalized. ³
    ³ - ABR is considered a VBR technique. ³
    ³ - AC3 MUST be used wisely and correctly. Ripper's discretion on when to ³
    ³ use it. Using or not using AC3 IS NOT a technical flaw. ³
    ³ - MONO AC3 is not allowed, in that case must encode to mono MP3. ³
    ³ - Multi-language audio tracks are FORBIDDEN! (Use INTERNAL!) ³
    ³ ³
    ³ ³
    ³ VIDEO: ³
    ³ - Keyframe: ³
    ³ MUST be <=20 seconds and MUST be inserted according to scene changes ³
    ³ and framesizes as determined by the codec or encoding application. ³
    ³ - Group watermarks of any kind on the video will not be tolerated! ³
    ³ - Intermission messages must be removed from the avi! ³
    ³ ³
    ³ ³
    ³ Framerate: ³
    ³ - MUST be as close to original source framerate as possible. ³
    ³ - In some cases PAL movies should be ivtc'd (i.e. to 24fps). Therefore ³
    ³ using a PAL source is not an excuse for lack of ivtc. ³
    ³ ³
    ³ ³
    ³ Codec: ³
    ³ - MUST BE XviD (all DivX codecs are banned). ³
    ³ - MUST use 2 pass technique during encoding. ³
    ³ - NO DUPES BASED ON CODEC TYPE, USE INTERNAL! ³
    ³ ³
    ³ ³
    ³ Resolution and Aspect Ratio: ³
    ³ - Width: 512 - 672 pixels for WS movies (Letterboxed is considered WS). ³
    ³ 448 - 576 pixels for FS movies (Only 4:3 images). ³
    ³ - Height and Width: Must be a multiple of 16. ³
    ³ - Cropping is required to be the MAXIMUM possible (black borders must ³
    ³ be cropped to their maximum). Over cropped releases are considered ³
    ³ a technical flaw. Some movies present changing ARs, in that case the ³
    ³ cropping applies only to the image that presents more pixels (Means ³
    ³ that part of the movie will have bad cropping). ³
    ³ - Movie encodes must be within 5% of the original aspect ratio. ³
    ³ Calculating AR % error: (Release AR - Original AR)/Original AR x 100 ³
    ³ ³
    ³ ³
    ³ Subs, Interactive Menus, Trailers: ³
    ³ - OPTIONAL (ONLY if all other requirements have been met). ³
    ³ - VOBSUB is the preferred format due to the fact it does not use OCR. ³
    ³ However, any format that displays with DVobSub is acceptable. ³
    ³ - Subtitles may be MUXED with video stream, but MAY NOT be BURNED into ³
    ³ video stream. MUXED subs will proper BURNED subs. ³
    ³ - Subtitles not muxed into video stream MUST be encapsulated in a .rar ³
    ³ file with the MOST compression available and shall be contained in ³
    ³ the directory named 'Subs' and will NOT be packaged with main movie ³
    ³ rars. ³
    ³ - Burned subtitles shall only be permissible when the source exhibits ³
    ³ aforementioned subtitles in the picture itself (i.e. Subs in the ³
    ³ matte portion of the picture MUST be typed in a separate file and the ³
    ³ frame shall be cropped). If there is a part of the burned subtitles ³
    ³ on the picture itself, and another part on the matte portion of the ³
    ³ picture, the frame must be cropped to 2 pixels from the start of the ³
    ³ subtitles on the matte portion. Upside cropping of the picture has ³
    ³ nothing to do with the downside, therefore the cropping on the upside ³
    ³ MUST BE to it's maximum. ³
    ³ - English subs on non English movies MUST fit on CD with main movie, ³
    ³ all other optional subs SHOULD fit on the CD. ³
    ³ - Foreign movies (Non English Spoken) with no English subs, must have ³
    ³ the language name taggings (applies to the various non English ³
    ³ scenes). Movies with English subs present, WILL NOT HAVE any language ³
    ³ tag on them! ³
    ³ - Using of hand made subs on non English releases (i.e. fansubs) MUST ³
    ³ be mentioned in the nfo, and at nuker's discretion if to nuke the ³
    ³ release for Bad.Subs, depends on how bad the subtitles are. Please ³
    ³ use common judgement! Releases that were nuked for bad subtitles, may ³
    ³ be propered only by subtitles that came from the retail DVD (Ripper's ³
    ³ choice if to release the full movie again or just the subtitles). ³
    ³ - Multi-language subtitles cannot be used as a basis for a dupe. ³
    ³ ³
    ³ ³
    ³ Packaging: ³
    ³ - All releases must be AVI, not BIN/CUE. ³
    ³ - Must be packed with RAR and broken into 15 or 20 MB volumes. ³
    ³ Releases that are more then 1 CD must have the RAR files broken into ³
    ³ 2 or more CD volumes. ³
    ³ - Compression is not allowed. ³
    ³ - Recovery and MD5 record are recommended. ³
    ³ - Must have SFV included for each CD. ³
    ³ - Must have NFO. ³
    ³ - NFO SHOULD INCLUDE: ³
    ³ Group name ³
    ³ Title ³
    ³ Actual XviD release date ³
    ³ DVD release date ³
    ³ Theatrical release date (US preferably) ³
    ³ Video size ³
    ³ Framesize/Aspect Ratio ³
    ³ Audio bitrate ³
    ³ Video bitrate ³
    ³ Movie runtime/Length ³
    ³ IMDB/Amazon/Any other DVD site info link ³
    ³ Number of rars per CD (i.e. 50x15MB) ³
    ³ Ripping method ³
    ³ DRF average ³
    ³ ³
    ³ ³
    ³ Credits: ³
    ³ - Movie credits can be encoded separately at a lower bitrate only if the ³
    ³ time length exceeds the no. of CDs used (i.e. 106 min on 1CD for FILM ³
    ³ source, or 201 min on 2CDs for PAL source, etc). ³
    ³ - Any movies with scenes in the credits (i.e. bloopers or continuation ³
    ³ of story) MAY NOT be downsampled! ³
    ³ - Cutting Credits is not allowed. ³
    ³ ³
    ³ ³
    ³ Samples: ³
    ³ - REQUIRED! ³
    ³ - 1 full minute in length and in a separate folder marked as 'Sample'. ³
    ³ - MUST be taken from the movie - NOT encoded separately. ³
    ³ - Vob samples are recommended for any rip that is deemed questionable: ³
    ³ i.e. no ivtc possible on source, ivtc to 24.975fps etc. ³
    ³ ³
    ³ ³
    ³ Propers: ³
    ³ - Propers are ONLY permitted in the case of a technical flaw in the ³
    ³ original release (i.e. Bad IVTC, Interlacing, bad number of CDs). ³
    ³ - Releases not nuked on release lists and/or sites MUST include ³
    ³ original sample of the technical flaw. ³
    ³ - Qualitative propers are not allowed, nor are propers based on ³
    ³ decisions made by a ripper (i.e. No. of CDs, AC3 or MP3, etc). ³
    ³ - Propers based upon the compliance with new instances of TXD2K5 ³
    ³ guidelines are also forbidden. ³
    ³ Only propers acceptable when propering old tdx rips are propers based ³
    ³ on picture damage: Aspect Ratio, IVTC, Over-Cropping. Other propers ³
    ³ acceptable are propers based on releases that did not follow previous ³
    ³ tdx guidelines, at the time they were released. ³
    ³ - Subbed (in original movie language) propers dubbed (in any language). ³
    ³ - Hardcored Subs may be propered by releases containing Vobsub/Srt. ³
    ³ <This rule will not apply to movies ripped before TXD2K5> ³
    ³ ³
    ³ ³
    ³ WS vs. FS: ³
    ³ - FS movies after WS was out, are FORBIDDEN unless proven it contains ³
    ³ more picture (use of sample or .jpg as proof). ³
    ³ - WS movies after FS was out, MUST HAVE original sample from the ³
    ³ previous release, unless proven no WS DVD was out at the time the FS ³
    ³ was released. A WS not following the above is considered a DUPE! ³
    ³ - WS or FS name tags on the release name, if the other wasn't released ³
    ³ in the past, WILL NOT BE TOLERATED! <use nfo to mention the AR>. ³
    ³ - WS cannot proper another WS: for example 2.35:1 after 1.85:1 is out. ³
    ³ Use the tag WS in the dirname instead. However WS after a wider WS ³
    ³ was released, will be considered a DUPE unless proven it contains ³
    ³ more picture! Sample rule applies here also. ³
    ³ - Letterboxed DVDs are not considered FS even if it's FS on the source! ³
    ³ ³
    ³ ³
    ³ Special Movie Editions: ³
    ³ - Allowed: SE, DC, EXTENDED, UNCUT, REMASTERED, UNRATED, THEATRICAL, ³
    ³ CHRONO. ³
    ³ - Special Edition releases without any different features in the film ³
    ³ itself will be considered dupes of previous releases of the same ³
    ³ movie. ³
    ³ - Shorter cut version of a movie after a longer version was released is ³
    ³ allowed (i.e. THEATRICAL), and MUST be mentioned in the dirname. ³
    ³ - Remastered movies after the original have been released are allowed ³
    ³ only if the original release was in BLACK AND WHITE and the ³
    ³ remastered edition is colour. Everything else use INTERNAL! ³
    ³ (Remastered DVD releases that were nuked in the past and were colour ³
    ³ after black and white, shall not be unnuked and shall not be duped!) ³
    ³ - Remastered audio will be considered a dupe if it's the only reason ³
    ³ movie was re-released. ³
    ³ - Extras released in a special movie edition, cannot be used as a basis ³
    ³ for a dupe, unless released separately <and are not dupes of previous ³
    ³ releases>. ³
    ³ - Homemade Rips are not allowed (Use INTERNAL!). For example adding of ³
    ³ deleted scenes, alternate endings, chrono editions. Only retail DVD ³
    ³ rips of this versions are allowed. ³
    ³ - NOTE: PAL - NTSC length difference comes from the no. of frames, not ³
    ³ extra footage. ³
    ³ ³
    ³ ³
    ³ Directory Naming: ³
    ³ - All releases are to include production year (applies to the pre scene ³
    ³ as well). ³
    ³ - DO NOT indicate Ripping method, DVD/XviD release date, Genre, Audio ³
    ³ which was used (no AC3) or anything else! (ONLY WITHIN THE NFO) ³
    ³ - Movie distribution tags i.e. FESTIVAL, STV, LIMITED or TV (TV tag ³
    ³ is used for TV movies only) are allowed and shall be used wisely and ³
    ³ correctly. ³
    ³ - READ.NFO is strictly forbidden. ³
    ³ - Other permitted tags are: WS/FS <rules above>, PROPER, REPACK, RERIP, ³
    ³ REAL, RETAIL, EXTENDED, REMASTERED, UNRATED, CHRONO, THEATRICAL, DC, ³
    ³ SE, UNCUT, INTERNAL, DUBBED, SUBBED. ³
    ³ - Acceptable characters in naming a directory include (NO spaces or ³
    ³ double dots - single dots or underscores ONLY): ³
    ³ ³
    ³ ABCDEFGHIJKLMNOPQRSTUVWXYZ ³
    ³ abcdefghijklmnopqrstuvwxyz ³
    ³ 0123456789 .-_ ³
    ³ ³
    ³ - Releases that are more than 1 CD MUST be named CD1, CD2, CD3 and so ³
    ³ on ('disc1' and others are NOT allowed). ³
    ³ ³
    ³ ³
    ³ ³
    ³ TV Series Notes: ³
    ³ - All Episodes <DVD rips> are obligated to follow the above rules. ³
    ³ - Media usage capacity: ³
    ³ * 4x 20-23min = 1CD, Releases shall not be over 175mb. ³
    ³ * 3x 23-35min = 1CD, Releases shall not be over 233mb. ³
    ³ * 2x 35-50min = 1CD, Releases shall not be over 350mb. ³
    ³ * Episodes further then 50 minutes, will follow the length rules ³
    ³ of TXD2K5. ³
    ³ NOTE: Runtimes not mentioned above should fit on 1 CD i.e. 5x120mb, ³
    ³ 6x116mb, 7x100mb etc. ³
    ³ - Sizes mentioned above may be used only when minimum runtime is applied, ³
    ³ i.e. 23 minutes on 233mb or 35 minutes on 350mb. Media usage is at ³
    ³ ripper's discretion (i.e. 25 minutes may also be on 175mb). ³
    ³ - Recommendation: 26x22min = 1 DVD-R Disc, 13x45min = 1 DVD-R Disc ³
    ³ i.e. 172mb x 26eps or 344mb x 13eps fits on 1 burnable DVD-R Disc. ³
    ³ - Exception: 20-23min NTSC episodes (29.97 fps) may use 233mb. ³
    ³ ³
    ³ ³
    ÀÄÄÄÄÄÄÄÂÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÂÄÄÄÄÄÄÄÙ
    ÚÄÄÄÄÄÄÄÁÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÁÄÄÄÄÄÄÄ¿
    ³ ÀÄÄÄ[ NOTES TO THE RULES ]ÄÄÄÙ ³
    ³ ³
    ³ ³
    ³ Source related notes: ³
    ³ - DVD source shall be RETAIL/DVD Screener only. Non DVD sources like ³
    ³ CAM, TS, TC, VHS, SCREENER, PDVD, LDVD etc, MUST be tagged with source ³
    ³ in dirname and MUST adhere to ALL TXD2K5 rules! ³
    ³ - DVD Screeners shall be clearly marked in the directory name and the ³
    ³ nfo shall contain presence of studio watermarking and counters or ³
    ³ lack thereof. ³
    ³ - Use of downsampled DVD-Rs as source is FORBIDDEN! <only untouched> ³
    ³ ³
    ³ ³
    ³ Internals: ³
    ³ - All INTERNALS must follow TXD2K5 rules, apart from the time length ³
    ³ rules and multi-language audio tracks rule (and will not be considered ³
    ³ as dupes). Other codecs and containers are allowed for experimental ³
    ³ purposes. ³
    ³ - NOTE: INTERNAL dirfix is not allowed as a basis of avoiding a nuke. ³
    ³ ³
    ³ ³
    ³ Ripping related notes: ³
    ³ - Maximum VIDEO bitrates are covered by length rules. ³
    ³ - If DRF average would be over 4.0, the resolution should be lowered if ³
    ³ possible, until the minimal res is reached. See Resolution rules. ³
    ³ DRF average can be checked with DRF Analyzer <It is recommended to ³
    ³ check the full avi file and not just the sample>. ³
    ³ - Quant. Matrix always has to be H.263/MPEG due to lack of hardware ³
    ³ support for Custom matrixes. ³
    ³ - Quarterpel/GMC forbidden due to lack of hardware support. ³
    ³ - Packed Bitstream is not supported on some of the major gen chipsets, ³
    ³ therefore using it, is not recommended. ³
    ³ - The use of ITU-R is not recommended since it gives an AR error of ³
    ³ around 2% from the original DVD's Aspect Ratio. ³
    ³ - Multi-language audio tracks are allowed only for INTERNALS. ³
    ³ Multiple languages should be interleaved into the AVI, with a ³
    ³ graphedit filter for each appropriate audio stream. ³
    ³ - NO intros, outros, betweenos, or any other form of defacement of the ³
    ³ movie will be tolerated. ³
    ³ ³
    ³ ³
    ³ ³
    ÀÄÄÄÄÄÄÄÂÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÂÄÄÄÄÄÄÄÙ
    ÚÄÄÄÄÄÄÄÁÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÁÄÄÄÄÄÄÄ¿
    ³ The Tradition Continues: TXD RULES 2K5 (2005-09-25) ³
    ³ TDX2K2 <2002-07-12) 2K1 (2001-04-22) Original (2000-04-26) ³
    ÀÄÄÄÄÄÄÄÂÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÂÄÄÄÄÄÄÄÙ
    ÚÄÄÄÄÄÄÄÁÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÁÄÄÄÄÄÄÄ¿
    ³ À--------[ GROUPS ]--------Ù ³
    ³ TXD2K5 Rules signed by the following XviD Groups: ³
    ³ ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ³
    ³ ALLiANCE HLS DMT DoNE XPD DEiTY DVL LRC ³
    ³ ³
    ³ FRAGMENT EPiC FiNaLe LiGHTNiNG iNCiTE PROMiSE ³
    ³ ³
    ³ VALiOMEDiA iMBT DDX VoMiT iNFiNiTE TWiST EXiLE LiNE ³
    ³ ³
    ³ TheWretched GoDSMaCK aAF iMMORTALs FiCO aNBc MEDiAMANiACS ³
    ³ ³
    ³ SAPHiRE TML iLLUSiON NEPTUNE MDX KiNOBOX SiNK RETRO ³
    ³ ³
    ³ EPiSODE TURKiSO SSB TDL CRDS WRD FEZ SAVANNAH ³
    ³ ³
    ³ AEROHOLiCS DnB BETAMAX CG MiNT DvF BiEN ³
    ³ ³
    ³ FFNDVD SAiNTS GOTHiC SFM FQM MEDiEVAL FoV ³
    ³ ³
    ÀÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÙ
     À----[ Edited By tcj 2005. Respect goes to all TDX teams 2000-2002 ]----Ù
     
  10. #9 5. August 2006
    Code:
    
    
     Standard Rip Rules (S.R.R).
    
     In 1998, and again on March 26th 2000, three rip game groups collaborated 
     to bring about rules with the hope of ensuring quality in a constantly
     evolving rip fscene. These rules lasted a long time, but as technology moves
     forward, so to must the rules governing it. It is time once again for
     the standards by which the games scene operates to be updated.
    
     As we are all aware there have been major developments in the scene. These
     new rules may seem to be quite radical as a result. Those fearful of change
     may very well be opposed to them - but let us not forget that had there
     never been any change, we would not have any of the existing rules in the
     first place!
    
     In lieu of past events, the deciding figures of:
    
     Myth, Divine, Vace, and Instinct
    
     have converged and agreed upon a new set of rules based on those that
     came before. These new rules have been updated, modified, and
     agreed upon by a consensus, and should provide a new standard better suited
     to the scene in this day and age.
    
     These groups have been active participants in shaping the scene in the
     last six months, and were given active participation in voicing their point
     of view. These new rules will allow for a fair and competitive scene
     while ensuring a quality-minded environment for all, bringing game rips
     forward into a new era and restoring their relevance.
    
     It should be noted that CLASS and BACKLASH chose not to attend due to their
     reduced role within the scene. However former NSA groups (such as CLASS and
     BACKLASH), who have chosen not to sign up for these new rules, will still
     be required to abide by the former NSA rules, which they signed.
    
     In the past, groups setting the rules have been called the SPA, The Faction,
     or as in the most recent case the NSA (Network Software Association).
     Some have claimed the exclusive nature of these organizations have locked
     them out of the process. Hence from this time forth there shall be no
     organization dictating to the others. All groups are invited to adopt these
     rules, and every effort has been made to contact the various players in the
     games rip scene.
    
     These rules shall be identified simply as the Standard Rip Rules (S.R.R).
     
     They have been ratified and approved among the four groups and will be
     recognized and followed immediately on this date and thereafter:
     March 5th, 2004.
    
     The Standard Rip Rules are as follows:
    
    
     1. Files:
    
     The disk limit is as of now 55 x 5,000,000 bytes.
     This equates to a total of 275,000,000 bytes of
     compressed data. Groups may not exceed the total
     size (including when crack.ace or similar files are
     are needed in the first disk of a release) to prevent
     any future cheating. Groups caught cheating on file
     size WILL be nuked!
    
     The limit for standard game add-ons is 25 x 5,000,000
     bytes for any add-on that includes Music, Speech,
     Commentary or Play By Play for the original release.
     Any add-on that does not fit these criteria will be
     restricted to 15 x 5,000,000 bytes. Only the group
     that won the game release is allowed to release the
     add-ons for that game.
    
     Due to an increasingly limited number of file names,
     and the ability of all modern operating systems to handle
     long file names, it is now permissible to use file names
     up to a maximum of 12.3 characters (filename/extension). 
    
     Acceptable compression formats at this time are ACE or
     RAR or any future compression that supports multiple
     volumes and long file names, followed by the
     traditional PKZIPing.
    
     The traditional packaging methods (ZIP/DIZ) shall be
     maintained, with a DIZ file being present in each zip.
    
     2. Proper Rips:
    
     To prevent sloppy rips, a re-release of a game is allowed
     to ensure groups release proper and respectable rips.
     The following provisions include:
    
     it can be ripped in >=7 disks less than the previous
     release or less than half the size of the previous
     release by using only lossless compression methods.
    
     That means all the essential game data must be still
     included in the re-release. No essential data is allowed
     to be removed to be considered a valid re-release. A re-
     release from a competing group may not use tools, original
     crack or any other files from the previous release that
     were modified for the original game rip. A group may NOT
     use DDS conversion on a proper rip unless used on
     the original rip. Lossy audio conversion is allowed in
     proper rips; downsampling is not.
    
     The re-release of a rip can be done by any group and must
     be done within 48 hours of the original rip, as possibly every
     game is rippable in a smaller size if enough time is spent.
    
     3. Functionality:
    
     Every release under this limit MUST be a functional and
     playable complete game with no essential data missing to
     finish the game. This means that included will be every
     component necessary for the successful completion of the
     game e.g.:
    
     - all game executables that are needed,
     - every level (single AND multiplayer),
     - every track (including practice),
     - all actor graphics & models etc,
     - sound effects
     - registry settings to play on the Internet (Zone/etc.)
     - if the serial of the game is checked online thus making
     it impossible to play online with any possible rip, it is
     allowed to rip out multiplayer, LAN play should still be
     fully included if it exists
    
     4. Packers:
    
     Any lossless compression method to reduce the size of
     selected game data is ALLOWED (e.g. uharc).
    
     5. Lossy Compression:
    
     Lossy compression is ALLOWED for sound, videos and non-
     texture graphics (menu screens and loading screens) but
     lossless compression is encouraged before using lossy
     compression. Lossy compression of textures is allowed
     only using DDS. If a game includes separate texture
     sets for hires AND lowres systems you are allowed to
     rip lowres only but the game still has to work on all
     hardware platforms.
    
     6. Sound:
    
     Sound effects WILL and MUST be included. To reduce the size
     of rips when possible, standard wave format files (PCM)
     should be compressed. If the sound files exist inside a big
     file it's highly regarded when time is invested to extract
     those files to compress them. Groups are not required to
     index big files though. A downgrade of sound quality to sound
     files to allow the game to fit the limit will NEVER be permitted.
    
     Acceptable sound compression formats are:
    
     <22/1 <22/2 22-32/1 22-32/2 44-48/1 44-48+/2 (khz/channels)
     mp3 32 32 48 56 56 112 (kbit)
     ogg 32 32 48 48 56 64 (kbit)
     wma8 20 20 20 32 32 80 (kbit)
     wma9 16 16 16 20 20 64 (kbit)
    
     It is allowed to rip music, commentary/speech and ambience
     files as long as the game remains playable. speech files
     MUST be included if there exist no on-screen subtitles.
     Speech can be downsampled, but only to the above SOUNDS
     quality or to WAV 22.050 quality. No lower. It is okay
     to remove commentary from a release if size does not
     permit it.
    
     It is highly regarded when all sounds, speech and music
     are included in a rip and not intentionally put out as
     add-ons.
    
     7. Movies:
    
     Movies (intros, cut scenes) should be removed if they
     are not game related. Movies must be ripped in a way so
     that the game play experience is not compromised, e.g.
     framing of movies is highly regarded. It should always be
     avoided to create situations in which user-input is
     necessary on black screens because the video normally
     shown has been blacked out.
    
     Downsampling of Movies is allowed under the following
     guidelines:
    
     Divx 3-5 / Xvid / Original codec (used in game):
     - Kbit rate: 650 kbit+
     - Quality: 93%+
     - Quantizer: 4.0 (no more)
    
     RadVideo (BIK):
     - Compress to 50%+ of the original file size.
    
     Windows Media Video (WMV) / MPEG2:
     - Allowed resolution change, but no less than 50% of original
     resolution (width/height divided by 2).
     - Allowed recompression to same resolution but with lower
     kbit rate.
    
     *NOTE* Movie conversion on enduser machine is FORBIDDEN.
    
     8. Add-ons:
    
     Other allowed add-ons for games include:
    
     - cut scenes/movies
     - commentary/speech
     - music
     - editor
    
     No more than 2 add-ons should be released for a game
     release.
    
     Intro and Outro add-ons are EXPLICITLY FORBIDDEN.
    
     Only the group that released the initial game release
     can release the above add-ons, unless there is a
     problem with the release. This is to prevent third
     party groups that may not understand how to release
     these properly to correctly support the initial
     release, and to prevent multiple add-on dupes from
     appearing.
    
     This will be ENFORCED on group SITES!
    
     9. Kiddie:
    
     Children's games (aka Kiddie games) and Edutainment
     software do not qualify under these rules guidelines for
     acceptable releases. Kiddie games are usually defined via
     the game target audience of '5-12 years' as stated by the
     game's producer. Common sense should be applied by all
     groups to identify what really is a kiddie game.
     Platform games are not to be considered kiddie games
     unless explicitly stated by the developer/publisher.
    
     10. Official:
    
     Level packs, game add-ons etc. for rips are only allowed
     if they are officially released/authorized by the same
     company, developer or publisher that put out the original
     game. If possible by its size, the add-on should be made
     as a standalone and not needing the original game release.
     The original missions may be removed to allow the game
     add-on to become standalone if not size can not permit
     the original game. It should be explained in the NFO
     if and why a game add-on isn't made to be standalone.
    
     11. Dupes:
    
     In regard to games distributed in the United States that
     are LATER distributed in Europe or vice versa under the
     same or different name/publisher. These games if released
     AFTER another group's release are counted as DUPES unless
     it can be proven that there is a clearly noticeable
     PLAYABLE difference in the latter release (more than just
     tiny differences in graphics or sound). Differences in
     file dates and Game Titles between Euro and US releases
     are NOT a good enough reason to re-release the game.
    
     12. Information:
    
     A brief outline of what has been stripped and any
     explicit lossy compression used should be clearly stated
     in the game-release in the .NFO or CRACKTRO file. This file
     should be placed within the first file of a release so
     everyone knows where to find it.
    
     13. Enhancements:
    
     Trainer releases & Update patches:
    
     Fully cracked Update Patches and Trainers are highly
     regarded, though they are not the responsibility of
     any group (including the group which released the
     original game title).
     
     If 2 trainers from the same or different groups are released
     for 1 game, this does NOT qualify as a dupe unless the latter
     trainer provides no new features over the prior trainer.
     
     Patches that are the same do qualify as a dupe. Also beta
     patches fall under the area of betas and should also be
     nuked accordingly. Even the companies that make beta
     patches do not support them so, why should the scene?
     
     All trainers must work the same on all formats that the
     game supports. If the game supports W9x/WME/NT4/WXP/W2K3
     /WOW64, then the trainer's options must work on all those
     formats too.
     
     No TMK/Magic or trainer making utility releases will be
     allowed in making trainers. These will be banned as they
     lack the quality that a real trainer employs and can be
     unreliable on games that check for these in later levels
     or situations.
     
     Beta update patches will not considered a valid release
     among any game group. No group shall release a cracked
     patch for a game if a generic patch exists for a particular
     game in the scene. If a generic crack exists, a new
     patch-release must specify that the generic crack does
     not work anymore.
    
     14. Competition:
    
     If two or more rips of the same game get released, the first
     complete working rip wins. Sites should not nuke any release
     until the winning rip has been proven to work correctly and
     follows the above rule set.
     
     15. Stealing:
    
     No group shall use another's groups work - be it an iSO
     crack or tools written by another competing group. Any
     third party tools are acceptable. A crack from an iSO or
     past release (even in other languages or iSO's) shall
     not be used unless permission is given from the cracker or
     creator of the original release group. This permission can
     only be given by crackers and not leaders or seniors. Thus
     making sure crackers control their own cracks and are not
     dragged into group politics. It should be noted that most
     iSO cracks are actually cracked by rip group crackers. Thus
     without permission from the rip group, said crack cannot be
     used by other groups. Even if no rip currently exists, as
     that would be stealing. An example of this is groups like
     TECHNIC who steal cracks all the time and should be banned
     and nuked on all sites for reasons of quality.
     
     If however a group or member makes their said tools/source
     public, then they loose their right to prevent others using
     their tools as they have made it public domain. This should
     act as a deterrent to crackers who wish to brag to everyone
     as protection companies gain an insight into the scene when
     people make standard scene tools public. This then in turn
     hurts the scene when protections get updated.
    
     16. Flaming:
    
     While baiting and harping within a groups release has always
     been a part of the scene, at times groups have taken this
     too far. This causes all groups to look lame and childish
     within the eyes of end users; worse still it can lead to
     security breeches. In order to avoid this being taken too
     far in the future, direct naming/nicks of individuals (not
     groups) within NFO files and other materials is STRICTLY
     PROHIBITED.
    
     17. Ancients:
    
     No game can be ripped where the latest file date of a file
     on the original media (CD/DVD) is older than 6 months prior
     to the releases of the rip. This is to avoid the emergence
     of new technologies being employed to resurrect past un-rip
     able games & create a mess of hundreds of ancient games
     being released. And to promote faster rips at the time of
     game release. No rips that were deemed unrippable before
     the date of March 5th, 2004 shall be released because
     the new rules deem them rippable!
    
     18. Rules:
    
     These rules should be placed in the first zip file of every rip
     release. It is hoped that this will prevent groups down the
     line from feigning ignorance of the rip rules. This should
     also allow these rules to travel far and wide in the hope that
     all sites/groups will adopt these standards for game rip
     releases, thus ensuring the quality we have come to expect
     within the scene.
    
     19. Sites:
    
     It is highly regarded for all groups to establish a /GAMERIPS
     directory on their affiliated FTP sites which will contain
     game-iso rips and (optionally) DVD rips. Trainers and patches
     belong to 0day.
    
     20. DVD Amendment Rules:
    
     With the advent of games on DVD media, albeit in minor
     quantities, it has been decided to pre-empt any more rule
     changes in the future by including the following DVD rules.
     These rules will be based mostly on the existing rip rules
     and will allow people to get used to this new and developing
     scene.
    
     a. Installation:
    
     The DVD rip release should install from the CD and only
     run the game from the hard drive. HD running of a game is
     the goal, not running off CD. This is the usual way with
     rips.
     
     b. Size:
    
     The game size for DVD RIPS should be made into a burnable
     CD iSO format for easy burning and distribution. The .bin
     and .cue format where possible. The release must not have
     more than 3CD's of 80mins. Regardless of how many DVD's
     there were. This should only be the case where the normal
     rip sizes cannot apply and the original media format was
     indeed DVD. It should not be used as an excuse to rip down
     6 CD releases, as these have been proven to be rippable
     even under the old rules in the past.
     
     c. Format:
    
     Release files should be in RAR format or any future
     compression that supports multiple volumes and long file
     names, followed by the traditional SFVing. And in also rip
     sites/places should therefore adjust their scripts to
     handle the new DVD rip formats as well as the usual ZIP
     files. Siteops UPDATE your SCRIPTS!
     
     d. Valid:
    
     A rip release of 55 x 5,000,000 bytes and the release of
     a DVD rip of the same game, are allowed as they will
     accommodate to different users.
    
     e. Singular:
    
     No add-ons are allowed for DVD rips as the current size
     should be enough. For patches and trainers the current
     normal rip rules should apply.
    
     f. CD/DVD availability:
    
     No DVD rip of a game is allowed if a certain publisher
     releases a game on CD and DVD unless the DVD game increases
     some game features (like highres movies, etc.).
    
     g. General:
    
     In general the standard rules should be applied also to
     DVD rips. If a group removes any allowed data and a
     competing group can leave the data in and make it
     the same CD count, their release is considered a
     proper and is the valid release. It is preferred to
     include as much data as possible on DVD rips.
     Only if it is not possible to fit all data on 3 CDs by
     downsampling and other means of compression it is legit
     to remove data from the game. This means a 3 CD release
     with movies included is preferred over a 2 CD release
     with movies ripped out. Reasons for proper are:
    
     A) If a group can rip a game to the same CD count
     as the previous groups rip by including gamedata
     ripped out by the previous group. Downsampling
     IS ALLOWED. The size of the cds do not matter
     in this case.
    
     B) If a group can get 350mb smaller in size
     as long as all previous data in rip is included
     and NO downsampling occurs.
    
     C) If a group can get 1 CD smaller in size
     as long as all previous data in rip is included.
     Downsampling IS ALLOWED.
    
     To cease any confusion examples are provided:
    
     Scenario A)
     
     If group A releases a 2 CD DVDRip with movies and some
     audio ripped, and group B releases their rip which is also
     2 CD's with all movies/music included but downsampled,
     group B's is the valid release. Regardless if group B's
     release has bigger sized cds.
    
     Scenario B)
    
     Group A releases a 2 CD DVDRip with everything included,
     both CD's being 700mb. Group B releases a 2 CD rip
     with everything included but because of better technique
     CD1 is 700mb and CD2 is 350mb, hence half a CD
     smaller as long as movies are NOT downsampled it is the
     valid release.
    
     Scenario C)
    
     Group A releases a 3 CD DVDRip, 2 CD's being 700mb, CD
     3 being 200mb. Group B releases a 2 CD rip with everything
     included from previous rip, because of better technique
     or downsampling it is the valid release. This is true
     regardless of the size of the last CD, be it 700mb or 10mb.
    
    
     S.S.R. March 5th, 2004
    
     Signed and ratified by Leaders & Council Members of the
     following groups: Myth, Divine, Vace, Instinct, Dynasty,
     Oceanine, Cubic, Delice, Bowling, NLrip and Storm.
    
    
     
  11. #10 5. August 2006
    10er ging an euch! danke!

    und datenquelle: ich habe niemals gesagt dass ich von der szene ahnung habe!
     

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