#1 11. Februar 2007 hi ho, ihr könnt ja mal alle eure confgs so reinstellen und vorstellen damit manche, die sich keine eigenen schreiben können sich hier welche kopieren können... meine: # bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "a" "+moveleft" bind "b" "buy" bind "c" "name DeluXe%|TeAm|%GaMinG.[h]4z3" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "F1" "say Headsh0t was Sp0ns0rt by ~me~" bind "F2" "say My icQ --> .~*°321~383~507°*~." bind "F3" "say UnSeRe cLaN hp --> .~*°www.deluxeteamgaming.de°*~." bind "F4" "say .~*°[H]ave [F]un [G]ood [L]uck°*~." bind "F5" "say niCe" bind "F8" "amxmodmenu" bind "l" "impulse 201" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "drop" bind "u" "messagemode2" bind "v" "name [h]4z3" bind "w" "+forward" bind "x" "name me=noob" bind "y" "messagemode" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "TAB" "+showscores;stopsound;timeleft" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "stop_reload" bind "MWHEELDOWN" "invprev;+attack;wait;wait;-attack" bind "MWHEELUP" "invnext;+attack;wait;wait;-attack" //buyscript bind "*" "deagle" bind "KP_HOME" "awp" bind "KP_UPARROW" "hegren" bind "KP_PGUP" "flash" bind "KP_LEFTARROW" "ak47" bind "KP_5" "m4a1" bind "KP_RIGHTARROW" "sgren" bind "KP_END" "mp5" bind "KP_DOWNARROW" "m3" bind "KP_PGDN" "rze_helm" bind "KP_ENTER" "buyammo2" bind "KP_DEL" "defuser" bind "KP_SLASH" "usp" bind "KP_PLUS" "buyammo1" //c cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_cmdbackup "2" cl_cmdrate "30" cl_corpsestay "600" cl_crosshair_color "250 50 50" cl_crosshair_size "small" cl_crosshair_translucent "0" cl_dlmax "768" cl_download_ingame "1" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Orange" cl_logofile "lambda" cl_lw "1" cl_minmodels "0" cl_radartype "1" cl_righthand "1" cl_shadows "1" cl_timeout "300" cl_updaterate "20" cl_vsmoothing "0.05" cl_weather "1" con_color "50+250+250" console "1" crosshair "1.000000" //f fastsprites "0" fps_max "101" fps_modem "0.0" //g gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" //h hisound "1" hpk_maxsize "0.1" hud_capturemouse "1" hud_centerid "0" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" //j joystick "0" //l lookspring "0.000000" lookstrafe "0.000000" //m m_filter "1" m_forward "1" m_pitch "0.022000" m_side "0.8" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" MP3Volume "0.800000" mp_decals "0.000000" //n name "[h]4z3" net_graph "3" net_graphpos "2" net_graphwidth "700" net_scale "5" //r r_bmodelhighfrac "5.0" r_detailtextures "0" //s s_a3d "0" s_automax_distance "30" s_automin_distance "2" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "2.6" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" suitvolume "0.250000" sv_aim "0" sv_voiceenable "1" //t team "" topcolor "30" //v viewsize "120.000000" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "0.750000" volume "0.800000" exec userconfig.cfg + Multi-Zitat Zitieren
#2 11. Februar 2007 AW: cs configs Code: // This file is overwritten whenever you change your user settings in the game. // Add custom configurations to the file "userconfig.cfg". unbindall bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "*" "defuser" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "h" "+commandmenu" bind "j" "cheer" bind "k" "+voicerecord" bind "l" "say ANwetter!" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "v" "+moveup" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+moveleft" bind "RIGHTARROW" "+moveright" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F1" "snapshot" bind "F2" "rebuy" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "INS" "+klook" bind "DEL" "hegren" bind "PGDN" "+lookdown" bind "PGUP" "flash" bind "HOME" "sgren" bind "END" "centerview" bind "KP_HOME" "mp5" bind "KP_UPARROW" "buy_famgal" bind "KP_PGUP" "buy_m4ak" bind "KP_5" "deagle" bind "KP_RIGHTARROW" "usp" bind "KP_INS" "buyammo1" bind "KP_DEL" "buyammo2" bind "KP_SLASH" "buy_helm" bind "KP_MINUS" "awp" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE4" "+jump" bind "PAUSE" "pause" _cl_autowepswitch "0" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "1.000000" bottomcolor "0" brightness "1" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_cmdbackup "0" cl_cmdrate "101" cl_corpsestay "180" cl_crosshair_color "50 250 50" cl_crosshair_size "small" cl_crosshair_translucent "0" cl_dlmax "128" cl_download_ingame "1" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Red" cl_logofile "skull" cl_lw "1" cl_minmodels "1" cl_radartype "1" cl_righthand "1" cl_shadows "0" cl_timeout "35" cl_updaterate "101" cl_vsmoothing "0.05" cl_weather "0" con_color "255 180 30" console "1" crosshair "1.000000" fastsprites "0" fps_max "999" fps_modem "0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" hisound "1" hpk_maxsize "1" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "arctic" MP3FadeTime "2.0" MP3Volume "0.200000" mp_decals "300" name "BENNY" net_graph "3" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30" s_automin_distance "2" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "1.8" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" suitvolume "0.25" sv_aim "0" sv_voiceenable "0" team "" topcolor "0" viewsize "120.000000" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "1" volume "0.7" setinfo "_vgui_menus" "0" setinfo "_ah" "0" +mlook +jlook exec userconfig.cfg userconfig.cfg Code: // ESL ProSeries Online GUI // modified by [@rm]JuaN (ja@turtle-entertainment.de) // modified by wwk|beo31 (beo31@esl-europe.net) // GFX by gbib|prophet (sp@turtle-entertainment.de) // original credits: // powered by RzE's CS Helper // http://www.csnation.net/rze/ // special thanks to T-Man (tf@turtle-entertainment.de) echo "ESL ProSeries Online GUI" echo " " echo "===============" echo " " echo "GUI Loaded * fixed by aerion.net :P" //Equipment ### alias go_slot1 "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; go_slot1b" alias go_slot1b "weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; go_slot1c" alias go_slot1c "weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; go_slot1d" alias go_slot1d "weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil" alias go_slot2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven" alias buy_helm "vesthelm; vest" alias buy_nvgs "nvgs; nightvision" alias buy_fn57dual "fn57; elites" alias buy_tmpmac10 "tmp; mac10" alias buy_famgal "famas; galil" alias buy_m4ak "m4a1; ak47" alias buy_augsg "aug; sg552" alias buy_sg550g3 "sg550; g3sg1" alias buy_allgren "hegren; flash; flash; sgren" // alias ### alias set_server_cfg "exec CFGs/ercon.cfg;wait;wait;wait;wait;wait;wait;wait;exec CFGs/settings.cfg" alias restart_server "exec CFGs/ercon.cfg;wait;wait;wait;wait;wait;wait;wait;exec CFGs/restarts.cfg" alias "rr1" "rcon sv_restart 1" alias "rr3" "rcon sv_restart 3" alias "rr5" "rcon sv_restart 5" alias "aztec" "rcon sv_changelevel de_aztec" alias "cbble" "rcon sv_changelevel de_cbble" alias "dust2" "rcon sv_changelevel de_dust2" alias "nuke" "rcon sv_changelevel de_nuke" alias "train" "rcon sv_changelevel de_train" alias "inferno" "rcon sv_changelevel de_inferno" alias "prodigy" "rcon changelevel de_prodigy" alias "aimmap" "rcon changelevel aim_map" alias "pira "rcon changelevel de_piranesi" alias "dust" "rcon sv_changelevel de_dust" alias demo1 "record rundeeins;wait;wait;say_team Recording Demo 1" alias demo2 "record rundezwei;wait;wait;say_team Recording Demo 2" alias demo3 "record rundedrei;wait;wait;say_team Recording Demo 3" alias demo4 "record rundevier;wait;wait;say_team Recording Demo 4" alias lw "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait" alias "sscr" "toggleconsole; wait; wait; clear; wait; wait; status; lw; lw; snapshot; wait; wait; wait; echo status screenshot taken alias "rsscr" "toggleconsole; wait; wait; clear; wait; wait; rcon status; lw; lw; snapshot; wait; wait; wait; echo rcon status screenshot taken" // Settings ### ex_interp "0.01" gl_max_size "512" gl_polyoffset "0.1" greetz + Multi-Zitat Zitieren
#3 11. Februar 2007 AW: cs configs unbindall bind "TAB" "+sh0wscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "h" "+commandmenu" bind "j" "cheer" bind "k" "+voicerecord" bind "l" "showbriefing" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "v" "cl_righthand 1" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F2" "rebuy" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F8" "snapshot" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" _cl_autowepswitch "0" _snd_mixahead "0.1" ati_npatch "0" ati_subdiv "0" bgmvolume "1.000000" bottomcolor "0" brightness "1" cl_allowdownload "0" cl_allowupload "0" cl_backspeed "400" cl_cmdbackup "0" cl_cmdrate "101" cl_corpsestay "180" cl_crosshair_color "50 250 250" cl_crosshair_size "small" cl_crosshair_translucent "1" cl_dlmax "128" cl_download_ingame "1" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Red" cl_logofile "skull" cl_lw "1" cl_minmodels "1" cl_radartype "1" cl_righthand "1" cl_shadows "0" cl_timeout "35" cl_updaterate "101" cl_vsmoothing "0.05" cl_weather "0" con_color "250 250 250" console "0.000000" crosshair "1.000000" fastsprites "0" fps_max "101" fps_modem "0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" hisound "1" hpk_maxsize "4" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "arctic" MP3FadeTime "2.0" MP3Volume "0.200000" mp_decals "300" name "wnB` " net_graph "0" net_graphpos "2" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0" s_automax_distance "30" s_automin_distance "2" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "3.5" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" suitvolume "0.25" sv_aim "1" sv_voiceenable "1" team "" topcolor "0" viewsize "110" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "1" volume "0.5" setinfo "_ah" "0" setinfo "lang" "de" setinfo "_vgui_menus" "0" +mlook +jlook exec userconfig.cfg // userconfig // Settings ### ex_interp "0.01" gl_max_size "512" gl_polyoffset "0.1" rate "25000" cl_cmdbackup "0" cl_cmdrate "101" cl_updaterate "101" cl_bob "0" _cl_autowepswitch "0" cl_crosshair_size "small" cl_crosshair_translucent "1" cl_dynamiccrosshair "0" cl_minmodels "1" cl_radartype "1" con_color "250 250 250" hud_centerid "1" hud_fastswitch "1" fps_max "101" setinfo "_vgui_menus" "0" gamma "10" brightness "10" cl_allowdownload "0" cl_allowupload "0" volume "0.5" sensitivity "3.5" net_graph "0" net_graphpos "2" net_scale "5" graphheight "100" alias "+sh0wscores" "+showscores;net_graph 3" alias "-sh0wscores" "-showscores;net_graph 0" + Multi-Zitat Zitieren
#4 11. Februar 2007 AW: cs configs // CPL GUI echo "The Cyberathlete Professional League - Play Hard. Go Pro." echo " " echo "===============" echo " " echo "CPL CS 1.6 GUI Loaded" alias go_slot1 "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; go_slot1b" alias go_slot1b "weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; go_slot1c" alias go_slot1c "weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; go_slot1d" alias go_slot1d "weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil" alias go_slot2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven" alias rze_helm "vesthelm; vest" alias rze_nvgs "nvgs; nightvision" //CPL Commands ati_subdiv 0 ati_npatch 0 fps_max 101 cl_updaterate 101 cl_cmdrate 101 cl_lc 1 cl_lw 1 ex_interp 0.01 rate 25000 cl_minmodels 1 cl_corpsestay 180 fastsprites 0 mp_decals 300 max_shells 120 max_smokepuffs 120 unbindall bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "*" "deagle" bind "+" "sizeup" bind "-" "sizedown" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "weapon_hegrenade" bind "d" "+moveright" bind "e" "+use" bind "f" "weapon_flashbang" bind "g" "weapon_smokegrenade" bind "h" "+power1" bind "j" "cl_crosshair_color 50 50 250" bind "l" "impulse 201" bind "m" "chooseteam" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "drop" bind "u" "messagemode2" bind "v" "+voicerecord" bind "w" "+forward" bind "y" "messagemode" bind "~" "toggleconsole" bind "UPARROW" "rebuy" bind "DOWNARROW" "autobuy" bind "LEFTARROW" "buyammo1" bind "RIGHTARROW" "buyammo2" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F3" "ultimate" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "KP_HOME" "slot7" bind "KP_UPARROW" "slot8" bind "KP_PGUP" "slot9" bind "KP_LEFTARROW" "slot4" bind "KP_5" "slot5" bind "KP_RIGHTARROW" "slot6" bind "KP_END" "buy" bind "KP_DOWNARROW" "slot2" bind "KP_PGDN" "slot3" bind "KP_ENTER" "buyammo2" bind "KP_INS" "buyequip" bind "KP_DEL" "defuser" bind "KP_SLASH" "usp" bind "KP_PLUS" "buyammo1" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" _cl_autowepswitch "1" _snd_mixahead "0.1" ati_npatch "0" ati_subdiv "0" bgmvolume "1.000000" bottomcolor "6" brightness "1" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_cmdbackup "2" cl_cmdrate "101" cl_corpsestay "180" cl_crosshair_color "50 250 50" cl_crosshair_size "small" cl_crosshair_translucent "1" cl_dlmax "128" cl_download_ingame "1" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Dkgray" cl_logofile "lambda" cl_lw "1" cl_minmodels "1" cl_radartype "1" cl_righthand "0" cl_shadows "1" cl_timeout "35" cl_updaterate "101" cl_vsmoothing "0.05" cl_weather "1" con_color "255 180 30" console "1" crosshair "1.000000" fastsprites "0" fps_max "101" fps_modem "0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" hisound "1" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "0" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" MP3Volume "0.790000" mp_decals "300" name "K!askedate " net_graph "0" net_graphpos "2" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30" s_automin_distance "2" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "1" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "4.020000" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" suitvolume "0.250000" sv_aim "0" sv_voiceenable "1" team "" topcolor "30" viewsize "120.000000" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "1" volume "1" setinfo "_vgui_menus" "1" setinfo "_ah" "0" +mlook exec userconfig.cfg + Multi-Zitat Zitieren
#5 11. Februar 2007 AW: cs configs in die Userconfig.cfg: rate 25000 cl_updaterate 101 cl_cmdrate 101 ex_interp 0.01 cl_cmdbackup 2 und fertig. + Multi-Zitat Zitieren
#7 11. Februar 2007 AW: cs configs bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "=" "sizeup" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "d" "+moveright" bind "e" "+use" bind "g" "drop" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "v" "+voicerecord" bind "w" "+forward" bind "x" "radio2" bind "y" "+playwav" bind "z" "messagemode" bind "~" "toggleconsole" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F5" "screenshot" bind "F12" "chooseteam" bind "KP_LEFTARROW" "deagle; secammo; defuser; vest; vesthelm; hegren; flash; flash; sgren" bind "KP_5" "aug; sg552; primammo; secammo; defuser; vest; vesthelm; hegren; flash; flash; sgren" bind "KP_END" "ak47; m4a1; primammo; secammo; defuser; vest; vesthelm; hegren; flash; flash; sgren" bind "KP_DOWNARROW" "vesthelm; hegren; defuser; vest; flash; flash; sgren; secammo; primammo" bind "KP_PGDN" "awp; primammo; secammo; vest; vesthelm; hegren; flash; flash; sgren; defuser" bind "MWHEELDOWN" "+jump" bind "MWHEELUP" "+duck" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" _cl_autowepswitch "0" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "0.000000" bottomcolor "0" brightness "1" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "900" cl_cmdbackup "2" cl_cmdrate "101" cl_corpsestay "600.000000" cl_crosshair_color "50 250 50" cl_crosshair_size "medium" cl_crosshair_translucent "0" cl_dlmax "128" cl_download_ingame "1" cl_dynamiccrosshair "3" cl_forwardspeed "900" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Orange" cl_logofile "lambda" cl_lw "1" cl_minmodels "1" cl_radartype "0" cl_righthand "1" cl_shadows "1" cl_timeout "35" cl_updaterate "101" cl_vsmoothing "0.05" cl_weather "1" cl_showfps "1" net_graphwidth "-200" con_color "255 255 255" console "1" crosshair "1.000000" fastsprites "0" fps_max "100" fps_modem "0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" hisound "1" hpk_maxsize "0.2" hud_capturemouse "1" hud_centerid "0" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "arctic" MP3FadeTime "2.0" MP3Volume "0.800000" mp_decals "300.000000" name "easygoing" net_graph "3" net_graphpos "2" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30" s_automin_distance "2" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "1.650000" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" suitvolume "0.250000" sv_aim "0" sv_voiceenable "1" team "" topcolor "0" viewsize "110.000000" voice_enable "1" voice_forcemicrecord "0.000000" voice_modenable "1" voice_scale "2.000000" volume "0.180000" setinfo "vgui_menus" "0" setinfo "ah" "0" setinfo "lefthand" "0" setinfo "dm" "0" setinfo "_vgui_menus" "0" setinfo "_ah" "0" +mlook exec userconfig.cfg + Multi-Zitat Zitieren
#8 11. Februar 2007 AW: cs configs Hier mal meine bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "i" "showbriefing" bind "j" "cheer" bind "k" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "UPARROW" "+lookup" bind "DOWNARROW" "+lookdown" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "INS" "+klook" bind "PGDN" "impulse 100" bind "PGUP" "+lookup" bind "END" "centerview" bind "KP_LEFTARROW" "name Maggie%einfach%Meisterklasse" bind "KP_END" "name Turnbeutel%vergesser" bind "KP_DOWNARROW" "name Unox%hmmm%lecker%Tuetensuppe" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" _cl_autowepswitch "0" _snd_mixahead "0.1" ati_npatch "0" ati_subdiv "0" bgmvolume "1.000000" bottomcolor "6" brightness "3" cl_allowdownload "1" cl_allowupload "1" cl_backspeed "400" cl_cmdbackup "45" cl_cmdrate "101" cl_corpsestay "5.000000" cl_crosshair_color "50 250 50" cl_crosshair_size "medium" cl_crosshair_translucent "0" cl_corpsestay "180.000000" cl_dlmax "128" cl_download_ingame "0" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Orange" cl_logofile "smiley" cl_lw "1" cl_minmodels "0" cl_radartype "1" cl_righthand "1" cl_shadows "1" cl_timeout "35" cl_updaterate "101" cl_vsmoothing "0.05" cl_weather "0" con_color "255 180 30" console "1" crosshair "1." fastsprites "0" fps_max "999" fps_modem "0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" hisound "1" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" MP3Volume "0.8" mp_decals "300.000000" name "Chrisso" net_graph "0" net_graphpos "3" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30" s_automin_distance "2" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "2.6" skin "" spec_autodirector_internal "0" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "4" spec_pip "0" suitvolume "0.250000" sv_aim "0" sv_voiceenable "0" team "" topcolor "30" viewsize "110" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "2" volume "0.5" setinfo "_vgui_menus" "0" setinfo "_ah" "0" +mlook +jlook violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" + Multi-Zitat Zitieren
#9 11. Februar 2007 AW: cs configs // ============================================================== \\ // ...______________..._________..._______________..._________... \\ // ../_____ _____/\./ ______/\./ ___ ___ /\./ ___ /\.. \\ // ..\____/ /\____\// /______\// /\_/ /\_/ / // /__/ / /.. \\ // ....../ / /...../ ______/\./ / //__/ // / // ______/ /... \\ // ...../ / /...../ /______\// / /.\__\// / // /\_____\/.... \\ // ..../__/ /...../________/\./__/ /....../__/ //__/ /........... \\ // ....\__\/......\________\/.\__\/.......\__\/.\__\/............ \\ // ============================================================== \\ // Th3 l33t h4x0r c0nf!g f!l3 of - sp!xX - \\ echo "" echo " SSSSSSSSSSSSSSSSSS SSSSSSSSS SSSSSSSSS SSSSSSSSSSSS " echo " SXXXXXXXXXXXXXXXXS SSSSSSSSSS SXXXXXXXXS SXXXXXXXXS SXXXXXXXXXXXXS " echo " SXXXXXXXXXXXXXXXXS SXXXXXXXXXXXS SXXXXXXXXXSSSSXXXXXXXXXS SXXXXXXXXXXXXXS " echo " SXXXSSSXXXXSSSXXXS SXXXXXXXXXXXXS SSXXXXSSXXXXXXXXSSXXXXSS SSXXXXSSSXXXXXS " echo " SSSS SXXXXS SSSS SSSSSSSXXXXXS SXXXXS SXXXXXXS SXXXXS SXXXXS SXXXXS " echo " SXXXXS SXXXXS SXXXXS SXXXXS SXXXXS SXXXXSSSXXXXXS " echo " SXXXXS SSSSSSXXXXS SXXXXS SSSS SXXXXS SXXXXXXXXXXXXS " echo " SXXXXS SXXXXXXXXXS SXXXXS SXXXXS SXXXXXXXXXXXS " echo " SXXXXS SSSSSSXXXXS SXXXXS SXXXXS SXXXXSSSSSS " echo " SXXXXS SXXXXS SXXXXS SXXXXS SXXXXS " echo " SXXXXS SSSSSSSXXXXXS SXXXxS SXXXXS SXXXXS " echo " SSXXXXSS SXXXXXXXXXXXXS SSXXXXSS SSXXXXSS SSXXXXSS " echo " SXXXXXXS SXXXXXXXXXXXS SXXXXXXS SXXXXXXS SXXXXXXS " echo " SSSSSSSS SSSSSSSSSS SSSSSSSS SSSSSSSS SSSSSSSS " echo "" // .:IIIIHIHHIHHHII::I:. // .IIIIHIHHHHHHIHIIIIMHHI:, // :IIIIHIHHHHHHMMHHIHHIIHHIII:. // .:IHIHHHHHHHHHHHHHIHIHHIHHHIH:I:, // ,.:HIHHHHHHHHHHHHHHHHHHHHHIHIHHII:. // ,.:IHHHHHHHHHHMMMMHHHHHHHIIHHHIHIII, // .:IIHHHHHHHHMMMMMHHHHMMMHHMHHHIIIHIIII: // .IIHHHMMMMMMMHHMMMHHHMMMHHMHII:HHHII:I. // :HIHHHMHMMMMMMMMMMMMHMHHHHII:HHMMHII:II // :HHHHMHMMMMMMMMMMMMMMMHIIHIHHMMHHHHII::I: // :IIHHHHHMHMMMMMMMMMMHMMHIHMMMMHHHI:"::IIHII: // :IHHHHHMHMMMMMMMMMMMMHHI:II::I:"'' . ''"IHH. // ::HHHHMHMMMMMMMMMMHMHHI:II::.'' . ''VMA. // IHHHHHMHNMMMMMMMMHMHHI:II:. . . "MMH. // HHHHHMHMMMMMMMMMMHMHI:I::.'' . . . .,MMM:. // HHHHMHMMMMMMMMMMMHMHI:II:. .. . ..LI:"IMMI. // HMHMMMMMMMMMMMMMMHMHI:II.''. :HT;.,, VHI: // HHHHHMHMMMMMMMMMHMHHHI:HMHII:,. '':,MHP"HPIHII. // IHHHHMHMMMMMMMMMHMHHHII::IT:.I:. ''HMMH ,:" VII: // :HHHHHHHMHMMMMMHMHHHHIIMMMPVHI::. .P"TIT"'' IH:I // HHIHHHHHHMHMMMMHMHHHHH:VMMM:.HI:H:. :. . . . II:I. // :HHHHHMHMMMMMHMHHHHIIHMMHHI:.:HI:. . .. . :III; // IHHHHMHMMMMMMMHHHHHI:IT:TI:..:HI:.. ..:. . :IHII // IHHMHMMMMMMMMMMMHHI:I::.:. ..:II::.. :I.. :HIIH. // ''HHHMHMMMMMHMHHHH:II:.. ...:II:II./''::.'' IHHIH; // HHMHMMMMMMMHMHHHH:I:I::....::VIHI;, '' . . IHHIHA // MHHMMMMMMMMMHMHHH:II:::...::II:::.;,,,: AHHIHH; // ;HHMHMMMMMMMMHMHH-:II::..:::I::"",,:"'''' .HHHIHHI. // ''HHHMHMMMMMMMMHMHHA:II:.:H.::-"''""'' ,''. .AMHHIHHH; // :HHMHMMMMMMMMMMHMHA:II::.::::-;,,:: .. :AMHI:IHHI // ''HHMHMMMMMMMMMMHMHHA:III:::II:II::. . .AMMHI:IHHH. // :HHHMHMMMMMMMMMHMHHA:IIIHII:.:::. . .AMMMHI:IHHH:. // ''HHMHMMMMMMMMMMMMHMHHHI:":VIII::...:AMMMMHHI:IHHHI // ;IHMHMMMMMMMMMMMMMHMHHII:. ''"" ''AMMMMMMMHI:IIHHH:I. // :IMHMMMMMMMMMMMMMMHMHHHII:. .:IHMMMMMMHHHIHIHHHI::. // ;HHHMHMMMMMMMMMMMMMMHMHHHI:..IHHMHMMHHHHHIHHHMHH;I:".'' // ;HHHHHMHMMMMMNMMMMMMMHMHHHI::.HHHHMMHHHHHIHIHHHHHI:'' // :HHHHHHHHMHMMMMMMMMMHHHMHHHI:IHHMHMMHHHHHMHIHHHHIHI; // ;HHHHHHHHMMHMMMMMHMHHMMHIHMI:IIHHHMHHHHMHMHIHIHHHHI:. // IHHHHHHHHHHMHMMMMMHMHHMMHHMMII:IHHMMHMHHHHMMHMHMHHHH; // ;HH:":IHHHHMHMMMMMHMHIHMHIIMMHI:IMHMMMI:HHHHHMMHHHHI:I. // ;HV" . .:IIHHHMMMMMMMHHHMMHIIHMHHI:HHHMHI:IHHIHHIHHMHI:II;. // ;IV" . .''''":VMMMMMMHMHHHMMHI:HHHHI:HHHIHI:IHHHHHIHHHIHII;, // .II" .. . '':VHHHMHMMMMMHMHHI:HMMHI:IHHHI::IHHHI:HIHHHI:I:. // .II . . . . . '':HHHHMHMMMHMMMHIHIMMMHI:HHHMI:IHHHIHI:HHHHII:I. // .;V'' . .. . . ''IHMMMHHMHHHMMMHIHIHHHHI:IHHHI:IHHHHHIHHHHHIIHII:. // .:I" .. . . . :IHMMMHHHMHHIHHHI:HHIHHHIHIHHHAIHHHHHHI:HHHIHII:. // ''..: . . . :IMMMHMHHIMHIIHHI:IHHI:IHHIHHHHIHIHHHHIHIHHHHIHI:. // .: .. . . . ..:IHMMMHMHMHMHHHHMHIHHI:.IVIIHHHIHHHHHHHHI:HIHHIHII:. // .: . . . . :IHMMMHMIHIH:IIHHHIHH:.I:IIHHHIHHHHHHHHIHI:IHHHI:;. // :: .:. . . . ..:IHHMMMHMIHIH:IIHHHMHH::..:HHHHI:HHHHHHI:I:IIIHII; // ...... . . . ..::HHHMMHMHHII:HIIHHMMHH:..:HHHMHHIHHHI:: . :IHII:I // '':.... . . . ..:IHHHMMMMHMHI:HIHMMMHA...VHMMHHHMI:'' .'' :IH::" // :. .. .... . ..IHHHHMMMMHHII:I:IHMMHA. .VHMHHHI:'' '''' '''':, // ::... . .... . . ..::IHHHMMMMIHII::I:IHMMHHMHIHIHI'''' . . , // ::.... . ..... .. ...::IIIHHHMMIHI::IHHHIIIHHHIIHI". .. . , // ::.:.......... .. . ....:::HHIIHHHHHHHIIHMMMHI:'' ''VI::.. . . , // ::.:............. .. . ...AHIHIIIIIHHHI::""'' ''VII:.. .. . , // ::.:.:.......... .. . ...HHHIIIIIIHHHI::. . ''VII::. . . , // '':::.:.:..... .. . . . ..:MHHIHIIIII:I::. . ''VII:::. .. . // :::::.:..:.... . . . ...AHHHHIHIIII:::. . ''VII:::. . . :. // :::::::.:..... .. . ....MHHHHHIHIII::.:.. . ''VII::. . ::::: // :::::::::.:.... .. ....:MHHHHIHII:I::::... . ''VI::. . :::I) // ''::::::::::.:... .. ...:MHHHHIHIIII::::.. . ''VI:. .....::V // .:::::::::::.:.... . .AMMHHIHIII:I::::... . . I::.......:-" // :.::I::::::::.:. . ..MMMHHIHIIII:I:::... . . .::...,..-" // :..:II:I:::::.:.. . ..MMMHHIHIIIIIII:I::.... . . ..::""'' // .::.:III:I::::::.:.. ..MMMMIVHIHIIIII:I::::.... . .....:, // .:.::..:III:I:::::.:... .MMHMAIVHHIHIIIII:I::::.. . ..::..:, // . .:::.::III:I::::.:... .VMMHMAIVHHHIHIIII:I::::.. ..:...::: // . :::I.:::III:I:::.::.. .:MMHHMAIVHHIHIIIII:I::::....:::.:::: // .::IIH.:::III:I::::.:.. .MMHMHMAIVHHHIHIIIIII:I:::.:::::::I) // .::IIHH.II:::II:I::::.:...MMMHMHMAIVHHHHHIHII:I:::..::::::HV // ::IIIHIH.III::I:I::::.:. .MHHMHHHIAIIVHHHHIHIII:...::::.:-" // :IIHIHHA.VIHII:I:::::::...HHHHHHIHI::":VHHHII:I:::...:-'' // IIHIHHHHI.HHIHII:I:::::...HHHIHII:'' . .''"VIIIII::-'' // IHIHHHHH-:HHIHIIII:I::.:..HIHI::. .. ...:" // ============= // *** Binds *** // ============= bind "e" "+use" bind "SPACE" "+jump" bind "leftarrow" "buyammo1;stopsound" bind "+" "usp;stopsound" bind "-" "screenshot" bind "*" "deagle;stopsound" bind "downarrow" "vesthelm;stopsound" bind "rightarrow" "buyammo2;stopsound" bind "uparrow" "vest;stopsound" bind "F1" "usp;stopsound" bind "F2" "deagle;stopsound" bind "MOUSE5" "stop_reload" bind "MOUSE4" "slot4;+attack,wait;-attack" bind "F12" "shopmenu2" bind "INS" "counterspec" bind "DEL" "terrorspec" bind "PGDN" "snapshot" bind "PGUP" "deagle;stopsound" bind "HOME" "radomspec" bind "END" "centerview" bind "KP_HOME" "awp;stopsound" bind "KP_UPARROW" "deagle;stopsound" bind "KP_PGUP" "usp;stopsound" bind "KP_LEFTARROW" "m4a1;ak47;stopsound" bind "KP_5" "mp5;stopsound" bind "KP_RIGHTARROW" "famas;galil;stopsound" bind "KP_END" "hegren;stopsound" bind "KP_DOWNARROW" "flash;stopsound" bind "KP_PGDN" "sgren;stopsound" bind "KP_INS" "defuser;stopsound" // ======================== // *** Graphic settings *** // ======================== r_lightmap "1" r_fullbright "9999" r_mmx "1" r_decals "30.0" r_polyoffset "100" r_picmip "1" r_mirroralpha "0" r_wateralpha "0" r_shadows "0" r_drawviewmodel "1" r_dynamic "0" r_bmodelhighfrac "5.0" r_traceglow "1" max_smokepuffs "0" max_shells "0" gl_dither "0" gl_keeptjunctions "0" gl_wateramp "0" gl_playermip "1000.000" gl_monolights "0" gl_lightholes "0" gl_picmip "0.4" gl_ztrick "1" gl_cull "1" gl_nobind "1" gl_max_size "512" gl_round_down "6" gl_palette_tex "0" gl_flipmatrix "0" gl_alphamin "0.25" gl_spriteblend "999" gl_overbright "1" gl_monolights "0" gl_texsort "0" gl_polyoffset "100" gl_affinemodels "0" mp_decals "300" gunsmoke "0" fps_max "200" fastsprites "0" viewsize "120" brightness "31337" gamma "31337" // ======================= // *** Client settings *** // ======================= cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "9999" cl_hidefrags "0" cl_forwardspeed "1337" cl_sidespeed "1337" cl_backspeed "1337" cl_vsmoothing "0.05" cl_logocolor "#Valve_Blue" cl_logofile "psYko" cl_drawnames "1" cl_pitchspeed "250" cl_movespeedkey "0.55" cl_pitchdown "89" cl_pitchup "89" cl_nodelta "0" cl_nolerp "0" cl_nopred "0" cl_pred_fraction "0.5" cl_pred_link "0" cl_pred_maxtime "256" cl_predict_players "0" cl_rollangle "0" cl_rollspeed "0" cl_waterdist "4" cl_fixtimerate "7.5" cl_himodels "0" cl_resend "2" cl_solid_players "1" cl_gaitestimation "0" cl_gibcount "1" cl_giblife "0" cl_gibvelscale "3" cl_smoothtime "0.1" cl_nosmooth "1" cl_adaptive "0" cl_corpsestay "0" cl_righthand "1" cl_minmodels "1" cl_showfps "1" // ===================== // *** Info settings *** // ===================== setinfo _ah "0" setinfo dm "0" setinfo ghosts "0" setinfo lefthand "0" setinfo _vgui_menus "1" _cl_autowepswitch "1" // ==================== // *** HUD settings *** // ==================== hud_drawhistory_time "5" hud_deathnotice_time "10" hud_fastswitch "1" hud_saytext_time "3" hud_takesshots "0" hud_capturemouse "1" hud_centerid "1" hud_classautokill "1" // ====================== // *** Sound settings *** // ====================== s_a3d "1" s_eax "1" ' Possible illegal value. s_rolloff "1" s_doppler "0" s_distance "60" s_automin_distance "1" s_automax_distance "1000" s_min_distance "1" s_max_distance "1000" s_leafnum "0" s_refgain "0.34" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2" s_verbwet "0.25" s_geometry "0" s_geom_reverb "0" s_occ_epsilon "0" s_occfactor "1" s_occlude "1" s_reflect "0" s_reverb "0" s_usepvs "0" s_showtossed "0" s_2dvolume "1" s_materials "0" volume "0.80" suitvolume "0.250000" hisound "1" bgmvolume "0" snd_mixahead "0.1" _snd_mixahead "0.1" sv_voiceenable "0" voice_scale "0.000000" voice_enable "0" voice_modenable "0.000000" // ======================== // *** sv_settings settings *** // ======================== sv_airaccelerate "1337" sv_aim "0" sv_voiceenable "1" // ====================== // *** Other settings *** // ====================== _cl_autowepswitch "0" _snd_mixahead "0.1" ati_npatch "0" ati_subdiv "0" bgmvolume "1.000000" bottomcolor "0" brightness "10" cd_choke "0" cd_fps "1" cd_sound "0" con_color "0 255 0" console "1" crosshair "1" fastsprites "2" fps_max "500" fps_modem "0" joystick "0" lookspring "0" lookstrafe "0" m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" MP3Volume "0.8" mp_decals "300" net_graph "3" net_graphpos "2" net_scale "5" graphheight "80" net_graphwidth "120" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30" s_automin_distance "2" s_bloat "2" s_distance "60" s_doppler "0" s_eax "0.0" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "0" s_polysize "0" s_refdelay "4" s_refgain "0.4" s_rolloff "1" s_verbwet "0.25" sensitivity "2.4" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "3" spec_pip "0" suitvolume "0.25" stopsound team "" topcolor "30" viewsize "110" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "2" cl_bobcycle "0.8" cl_bob "0" cl_bobup "0" +mlook +jlook // ====================== // *** Advanced Settings *** // ====================== developer "1" net_graph "3" net_scale "5" net_graphpos "3" violence_ablood "5" violence_hblood "5" violence_agibs "5" violence_hgibs "5" alias "stop_reload" "weapon_knife;wait;lastinv;wait" // ======================= // *** Crosshair settings *** // ======================= cl_crosshair_color "255 20 147" cl_crosshair_size "small" cl_crosshair_translucent "0" cl_dynamiccrosshair "0" // ======================= // *** Net settings *** // ======================= rate "25000" ex_interp "0.01" cl_cmdbackup "2" cl_dlmax "5000" cl_updaterate "101" cl_cmdrate "101" // ======================= // *** CLAN settings *** // ======================= bind "F9" "say_team #ON" bind "F10" "say_team #OFF" bind "F11" "say_team #O.K. Kaufen" bind "F12" "say_team #Eco Runde" + Multi-Zitat Zitieren
#10 12. Februar 2007 AW: cs configs also hier mal meine persönlichen einstellungen, bei dsl 1000 ohne fp, und relativ altes system: + Multi-Zitat Zitieren
#11 14. August 2007 AW: cs configs dem kann ich nur zustimmen. jemand der sich seine eigene config nicht basteln kann, ist wahrscheinlich mit cs auch noch nicht so vertraut. was bringt es ihm, irgendeine config von jemand anders zu übernehmen? er sollte vielmehr für sich selbst rausfinden, wie er am liebsten spielen möchte. die von snoopy geposteten befehle sollten allerdings auf jeden fall übernommen werden (es sei denn derjenige hat nur isdn, da weiß ich nicht genau/dsl lite). dann sollte man m.M.n. nurnoch ein paar dinge für sich klären: -wenn du lieber (wie die meisten) ohne mausbeschleunigung spielst, folgende befehle in die launch options: "-noforcemaccel" "-noforcemparms" - dazu noch in die launch options: "-freq 100" sonst flimmert es doch ziemlich arg im gegensatz zu den standard-einstellungen -mit welcher auflösung möchte ich spielen (was macht mein pc frames-technisch am besten mit) -sensitivity abstimmen (besser nicht zu hoch für den anfang, damit man dem rückstoss der waffen beim schießen besser / feinfühliger entgegenwirken kann -> schult das aim) -vernünftige tastenbelegung, die auch ganz simpel in cs eingestellt werden kann -einmal in die einstellungen für graka-treiber und ein wenig an der helligkeit/kontrast arbeiten bis auch dunkle ecken besser ausgeleuchtet sind -system ausdenken / paar binds anlegen, um flott einkaufen zu können -> wenn dann die fps konstant gut bleiben bzw. sind & auch der ping nicht schwankt, kann man im prinzip sofort loslegen natürlich gibt es nun noch eine fülle von einstellungen, die man vornehmen kann, aber 75% davon würde ich getrost als schnick-schnack abtun. diese kann man dann und wann immernoch punktuell nachtragen, sachen wie: hud_fastswitch/centerid cl_weather/minmodels/radartype/righthand/shadows/dynamiccrosshair net_graph größe & farbe des crosshairs smoke-einstellungen ... wären im moment die wichtigesten, die mir spontan einfallen und mit denen man vllt. ein wenig experimentieren sollte (so wie man es selbst gern hätte eben..). von irgendwelchen scripts (außer kauf-scripts) würde ich von vornherein abraten -> selbst ist der mann eure configs sehen alle so pompös aus, dabei kann ich nich sagen, dass ich was vermisse.. könnt mich ja ergänzen falls ich was wichtiges vergessen hab. die meisten pro-gamer jedenfalls könnten ihre config innerhalb von nen paar minuten wiederherstellen, weil sie im grunde absolut standard spielen (außer die binds / individuelle einstellungen eben..) mfg achja @ thread-ersteller nixblick: cl_updaterate "20" cl_cmdrate "30" ..? s.o. + Multi-Zitat Zitieren
#12 14. August 2007 AW: cs configs ########################## # # # Mighty7's h4x' cfg # # # ########################## bind "TAB" "+showscores;timeleft;stopsound" bind "ENTER" "messagemode" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "*" "adjust_crosshair" bind "," "buyammo1;re_cyc_a" bind "." "buyammo2" bind "-" "sizedown" bind "BACKSPACE" "messagemode2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft;move_l" bind "b" "buy" bind "c" "changerace" bind "d" "+moveright;move_r" bind "e" "+use" bind "g" "drop;" bind "i" "maxarmor" bind "j" "say Fisherman's friend bin ich zu stark, bist du zu schwach." bind "k" "+voicerecord" bind "m" "chooseteam" bind "n" "messagemode name" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back;move_b" bind "t" "impulse 201" bind "v" "defuser;hegren;flash;flash;sgren;" bind "w" "+forward;move_f" bind "x" "weapon_hegrenade" bind "~" "toggleconsole" bind "UPARROW" "say_team # ALLE * A * #" bind "DOWNARROW" "say_team # ALLE * B * #" bind "LEFTARROW" "say_team # Bombe DowN * A * #" bind "RIGHTARROW" "say_team # Flash und durch! #" bind "ALT" "+duck_jump" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F1" "vesthelm;hegren;" bind "F2" "usp;secammo;hegren;defuser" bind "F3" "deagle;secammo;" bind "F4" "m4a1;ak47;primammo;vesthelm" bind "F5" "awp;primammo;" bind "F6" "vesthelm;secammo riammo" bind "u" "say put ur flame in to this box *|____|* bind "i" "name Mighty7" bind "o" "name // Ninja^" bind "p" "name [_-_m-K-c_-_]*Mighty7" bind "z" "name sY-eSports // Ninja^" bind "F12" "retry" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "KP_MINUS" "voldown" bind "KP_PLUS" "volup" bind "CAPSLOCK" "togl_duck" bind "MWHEELDOWN" "knife" bind "MWHEELUP" "pistol" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" cl_autowepswitch "1" snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "1.000000" bottomcolor "3.53" brightness "3.03" cl_allowdownload "1" cl_allowupload "0" cl_backspeed "400" cl_cmdbackup "0" cl_cmdrate "101" cl_corpsestay "600.000000" cl_crosshair_color "255 255 255" cl_crosshair_size "small" cl_crosshair_translucent "0" cl_download_ingame "0" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_latency "-20" cl_logocolor "#Valve_Brown" cl_logofile "lambda" cl_lw "1" cl_minmodels "0" cl_radartype "0" cl_righthand "1" cl_resend "1.5" cl_shadows "1" cl_timeout "9999" cl_updaterate "101" cl_vsmoothing "0.05" cl_weather "0" con_color "255 255 255" c_maxdistance "200" console "1" ex_interp "1" crosshair "1" fastsprites "2" fps_max "250.0" fps_modem "250.0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "2" gl_polyoffset "1337" gl_alphamin "999" gl_cull "1" gl_dither "1" gl_max_size "512" gl_round_down "1" gl_smoothmodels "0" gl_spriteblend "1" gl_max_size "256" gl_overbright "2" gl_round_down "1" hisound "1" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "1" joystick "0" lookspring "0" lookstrafe "0" m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "gordon" MP3FadeTime "2.0" MP3Volume "0.100000" mp_decals "300.000000" name "// Ninja^" net_graph "3" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0.0" s_automax_distance "30" s_automin_distance "2" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "1" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "3.3" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" suitvolume "0.250000" sv_aim "0" sv_voiceenable "1" team "" topcolor "999" viewsize "120" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "2" volume "0.210000" r_novis "1" r_mmx "1" r_wateralpha "1" room_off "1" cl_maxsmokepuffs "800" exec "sound.cfg" alias sswitch "sswitch_1" alias sswitch_1 "use weapon_awp;echo AWP_Sensetivity loaded; sensitivity 0.8; alias sswitch sswitch_2, cl_righthand 0;" alias sswitch_2 "use weapon_knife; lastinv;echo Normal_Sensetivity loaded; sensitivity 1.300; alias sswitch sswitch_1, cl_righthand 1;" bind "KP_END" "exec Mighty7.cfg; say Config geladen..." setinfo "lefthand" "0" setinfo "friends" "1" setinfo "dm" "0" setinfo "_ah" "0" setinfo "_vgui_menus" "0" setinfo "cm_pw" "athlo" setinfo "_cm_pw" "athlo" developer "1" alias go_slot1 "weapon_ak47;weapon_aug;weapon_g3sg1;weapon_m249;weapon_m4a1;weapon_m3;weapon_mac10;weapon_mp5navy;weapon_p90;weapon_scout;weapon_sg552;weapon_sg550;weapon_ump45;weapon_tmp;weapon_xm1014;weapon_awp;weapon_famas;weapon_galil" alias go_slot2 "weapon_deagle;weapon_usp;weapon_glock18;weapon_p228;weapon_elite;weapon_fiveseven" alias go_slot3 "weapon_knife" alias ffon "host_framerate 0.015; alias fastforward ffoff" alias ffoff "host_framerate 0.0; alias fastforward ffon" alias fastforward "ffon" alias slowmoon "host_framerate 0.0025; alias slowmotion slowmooff" alias slowmooff "host_framerate 0.0; alias slowmotion slowmoon" alias slowmotion "slowmoon" alias pauseon "host_framerate 0.0000000001; alias dopause pauseoff" alias pauseoff "host_framerate 0.0; alias dopause pauseon;" alias dopause "pauseon" alias walkon "+speed; alias walk walkoff" alias walkoff "-speed; alias walk walkon" alias walk "walkon" alias pistol "pistol2" alias pistol2 "wsec; alias pistol pistol3; alias knife knife2" alias pistol3 "wpri; alias pistol pistol2; alias knife knife2" alias knife "knife2" alias knife2 "use weapon_knife; alias knife knife3; alias pistol pistol2" alias knife3 "wpri; alias knife knife2; alias pistol pistol2" alias wpri "weaps1; weaps2; weaps3; weaps4" alias wsec "use weapon_usp;use weapon_glock18;use weapon_deagle;use weapon_p228;weapon_elite;weapon_fiveseven" alias wtrd "use weapon_knife" alias weaps1 "use weapon_m3;use weapon_xm1014;use weapon_mp5navy;use weapon_tmp" alias weaps2 "use weapon_p90;use weapon_mac10;use weapon_ak47;use weapon_sg552" alias weaps3 "use weapon_m4a1;use weapon_aug;use weapon_scout;use weapon_awp" alias weaps4 "use weapon_g3sg1;use weapon_m249;weapon_sg550;weapon_ump45; use weapon_galil; use weapon_famas" alias vol0 "volume 0.0; developer 1; echo -MUTE- 00% (__________); developer 0; alias volup vol1; alias voldown vol0" alias vol1 "volume 0.1; developer 1; echo Volume 10% (*_________); developer 0; alias volup vol2; alias voldown vol0" alias vol2 "volume 0.2; developer 1; echo Volume 20% (_*________); developer 0; alias volup vol3; alias voldown vol1" alias vol3 "volume 0.3; developer 1; echo Volume 30% (__*_______); developer 0; alias volup vol4; alias voldown vol2" alias vol4 "volume 0.4; developer 1; echo Volume 40% (___*______); developer 0; alias volup vol5; alias voldown vol3" alias vol5 "volume 0.5; developer 1; echo Volume 50% (____*_____); developer 0; alias volup vol6; alias voldown vol4" alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____*____); developer 0; alias volup vol7; alias voldown vol5" alias vol7 "volume 0.7; developer 1; echo Volume 70% (______*___); developer 0; alias volup vol8; alias voldown vol6" alias vol8 "volume 0.8; developer 1; echo Volume 80% (_______*__); developer 0; alias volup vol9; alias voldown vol7" alias vol9 "volume 0.9; developer 1; echo Volume 90% (________*_); developer 0; alias volup vol10; alias voldown vol8" alias vol10 "volume 1.0; developer 1; echo Volume MAX (_________*); developer 0; alias volup volmax; alias voldown vol9" alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0" alias volup "vol6" alias voldown "vol1" alias mute "vol0" // Smile Script by Mighty7 // alias smile_1 "say ; alias smile smile_2" alias smile_2 "say ;D; alias smile smile_3" alias smile_3 "say :>; alias smile smile_4" alias smile_4 "say ; alias smile smile_5" alias smile_5 "say :/; alias smile smile_6" alias smile_6 "say ; alias smile smile_7" alias smile_7 "say x); alias smile smile_8" alias smile_8 "say :]; alias smile smile_9" alias smile_9 "say =D; alias smile smile_10" alias smile_10 "say ;>; alias smile smile_11" alias smile_11 "say ; alias smile smile_12" alias smile_12 "say :/; alias smile smile_13" alias smile_13 "say ;p; alias smile smile_14" alias smile_14 "say ^^; alias smile smile_15" alias smile_15 "say ; alias smile smile_16" alias smile "smile_1" bind "F9" "smile" // Bhop Script by Mighty7 // alias +jump_2 "alias _special j_bhop; j_start" alias -jump_2 "alias _special j_stop" alias j_bhop "+jump;wait;-jump;wait;j_start" alias j_start "special" alias j_stop " " bind "space" +jump_2 // Some Fun Scripts // alias +fshot "impulse 100; wait; +attack" alias -fshot "impulse 100; wait; -attack bind "F12" "+fshot; -fshot" bind "MOUSE4" "impulse 100" ))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))) | alias +reak "cl_pitchspeed 3.9; cl_yawspeed 0.7; +attack; +lookdown" | alias -reak "cl_pitchspeed 300; cl_yawspeed 211; -attack; -lookdown" | | (((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((( // written on january 22th, 2007 by Mighty7 // IRC: #sy-esports // network: de.QuakeNet.org // email: joker15@gmx.de + Multi-Zitat Zitieren
#13 14. August 2007 AW: cs configs Nur mal son Tipp, wenn ihr das ganze in nen Spoiler packen würdet Spoiler Würde das ganze besser und übersichtlicher aussehen + Multi-Zitat Zitieren
#14 14. August 2007 AW: cs configs stuffcmds exec userconfig.cfg s_refgain 0.4 s_refdelay 4 s_occfactor 0.25 s_verbwet 0.25 s_distance 60 cl_cmdbackup 0 //121,75 cl_cmdrate 121,75 cl_fixtimerate 7.500 cl_rate 20000 //1,5 cl_resend 0 //121,75 cl_updaterate 121,75 //2500 rate 20000 cl_dlmax 3072 ati_npatch 1 ; alias ati_npatch ati_subdiv 2 ; alias ati_subdiv bottomcolor 0 ; alias bottomcolor brightness 20000 ; alias brightness c_maxdistance 200 ; alias c_maxdistance c_maxpitch 90 ; alias c_maxpitch c_maxyaw 135 ; alias c_maxyaw c_mindistance 30 ; alias c_mindistance c_minpitch 0 ; alias c_minpitch c_minyaw -135 ; alias c_minyaw cam_command 0 ; alias cam_command cam_contain 0 ; alias cam_contain cam_idealdist 64 ; alias cam_idealdist cam_idealpitch 0 ; alias cam_idealpitch cam_idealyaw 90 ; alias cam_idealyaw cam_snapto 0 ; alias cam_snapto chase_active 0 ; alias chase_active chase_back 100 ; alias chase_back chase_right 0 ; alias chase_right chase_up 16 ; alias chase_up cl_allowdownload 0 ; cl_allowupload 0 ; alias cl_allowupload cl_anglespeedkey 0.679 ; alias cl_angelspeedkey cl_backspeed 400 ; alias cl_backspeed cl_bob "0.01" cl_bobcycle 1 ; alias cl_bobcycle cl_bobup 0 ; alias cl_bobup cl_career_difficulty 2 ; alias cl_career_difficulty cl_chasedist 224 ; alias cl_chasedist cl_clockreset 0.100 ; alias cl_clockreset cl_corpsestay 300 ; alias cl_corpsestay cl_download_ingame 0 ; alias cl_download_ingame cl_dynamiccrosshair 0 ; cl_forwardspeed 400 ; alias cl_forwardspeed cl_gaitestimation 1 ; alias cl_gaitestimation cl_gg 0 ; alias cl_gg cl_himodels 0 ; alias cl_himodels cl_idealpitchscale 0.800 ; alias cl_idealpitchscale cl_lc 1 ; alias cl_lc cl_logocolor 0 ; alias cl_logocolor cl_logofile 8 ; alias cl_logofile cl_lw 1 ; alias cl_lw cl_minmodels 1 ; alias cl_minmodels cl_movespeedkey 0.52 ; alias cl_movespeedkey cl_needinstanced 0.080 ; alias cl_needinstanced cl_nosmooth 1 ; alias cl_nosmooth cl_observercrosshair 1 ; alias cl_observercrosshair cl_radartype 1 ; alias cl_radartype cl_pitchdown 89 ; alias cl_pitchdown cl_pitchspeed 225 ; alias cl_pitchspeed cl_pitchup 89 ; alias cl_pitchup cl_pmanstats 0 ; alias cl_pmanstats cl_shadows 0 ; alias cl_shadows cl_showerror 0 ; alias cl_showerror cl_showevents 0 ; alias cl_showevents cl_showfps 0 ; alias cl_showfps cl_showmessages 0 ; alias cl_showmessages cl_shownet 0 ; alias cl_shownet cl_sidespeed 560 ; alias cl_sidespeed cl_slist 10 ; alias cl_slist cl_smoothtime 0.100 ; alias cl_smoothtime cl_solid_players 1 ; alias cl_solid_players cl_timeout 9999 ; alias cl_timeout cl_upspeed 500 ; alias cl_upspeed cl_vsmoothing 0.050 ; alias cl_vsmoothing cl_waterdist 4 ; alias cl_waterdist cl_weather 0 ; alias cl_weather cl_yawspeed 210 ; alias cl_yawspeed clientport 27005 ; alias clientport clockwindow 0.010 ; alias clockwindow com_filewarning 0 ; alias com_filewarning con_color "70 222 111" ; alias con_color con_fastmode 1 ; alias con_fastmode con_notifytime 4 ; alias con_notifytime console 1 ; alias console coop 0 ; alias coop crosshair 1 ; alias crosshair d_spriteskip 0 ; alias d_spriteskip deathmatch 0 ; alias deathmatch default_fov 90 ; alias default_fov dev_overview 0 ; alias dev_overview developer 0 ; alias developer direct 0.900 ; alias direct edgefriction 2 ; alias edgefriction ex_extrapmax 1.00 ; alias ex_extrapmax ex_interp 0.01 ; alias ex_interp fakelag 0 ; alias fakelag fakeloss 0 ; alias fakeloss fastsprites 0 ; alias fastsprites fps_max 100 ; alias fps_max fps_modem 0 ; alias fps_modem fs_lazy_precache 0 ; alias fs_lazy_precache fs_perf_warnings 0 ; alias fs_perf_warnings fs_precache_timings 0 ; alias fs_precache_timings fs_startup_timings 0 ; alias fs_startup_timings gamma 30 ; alias gamma gl_affinemodels 0 ; alias gl_affinemodels gl_alphamin 999 ; alias gl_alphamin gl_clear 0 ; alias gl_clear gl_cull 1 ; alias gl_cull gl_d3dflip 0 ; alias gl_d3dflip gl_dither 1 ; alias gl_dither gl_flipmatrix 0 ; alias gl_flipmatrix gl_keeptjunctions 0 ; alias gl_keeptjunctions gl_lightholes 0 ; alias gl_lightholes gl_max_size 256 ; alias gl_max_size gl_monolights 0 ; alias gl_monolights gl_nobind 0 ; alias gl_nobind gl_nocolors 0 ; alias gl_nocolors gl_overbright 2 ; alias gl_overbright gl_palette_tex 0 ; alias gl_palette_tex gl_picmip 0 ; alias gl_picmip gl_playermip 0 ; alias gl_playermip gl_polyoffset 4 ; alias gl_polyoffset gl_reporttjunctions 0 ; alias gl_reporttjunctions gl_round_down 1 ; alias gl_round_down gl_spriteblend 1 ; alias gl_spriteblend gl_wateramp 0 ; alias gl_wateramp gl_wireframe 0 ; alias gl_wireframe gl_zmax 8000 ; alias gl_zmax gl_ztrick 1 ; alias gl_ztrick graphheight 50 ; alias graphheight hisound 1 ; alias hisound host_framerate 0 ; alias host_framerate host_killtime 0 ; alias host_killtime host_limitlocal 0 ; alias host_limitlocal host_profile 0 ; alias host_profile host_speeds 0 ; alias host_speeds HostMap 0 ; alias HostMap hostport 27015 ; alias hostport hpk_maxsize 0.100 ; alias hpk_maxsize hud_capturemouse 1 ; alias hud_capturemouse hud_centerid 1 ; alias hud_centerid hud_deathnotice_time 7 ; alias hud_deathnotice_time hud_draw 1 ; alias hud_draw hud_drawhistory_time 1 ; alias hud_drawhistory_time hud_fastswitch 1 ; alias hud_fastswitch hud_saytext_internal 1 ; alias hud_saytext_internal hud_saytext_time 5 ; alias hud_saytext_time hud_takesshots 0 ; alias hud_takesshots ip_clientport 0 ; alias ip_clientport ip_hostport 0 ; alias ip_hostport ipx_clientport 0 ; alias ipx_clientport ipx_hostport 0 ; alias ipx_hostport lambert 1.500 ; alias lambert lightgamma 2.500 ; alias lightgamma loadas8bit 0 ; alias loadas8bit logsdir 0 ; alias logsdir lookspring 0 ; alias lookspring lookstrafe 0 ; alias lookstrafe lservercfgfile 0 ; alias lservercfgfile m_filter 0 ; alias m_filter m_forward 1 ; alias m_forward m_pitch 0.022 ; alias m_pitch m_side 0.800 ; alias m_side m_yaw 0.022 ; alias m_yaw mapchangecfgfile 0 ; alias mapchangecfgfile mapcyclefile 0 ; alias mapcyclefile max_queries_sec 3 ; alias max_queries_sec max_queries_sec_global 30 ; alias max_queries_sec_global max_queries_window 60 ; alias max_queries_window max_shells 0 ; alias max_shells max_smokepuffs 0 ; alias max_smokepuffs motdfile 0 ; alias motdfile MP3FadeTime 2 ; alias MP3FadeTime MP3Volume 0.800 ; alias MP3Volume mp_consistency 1 ; alias mp_consistency mp_decals 500 ; alias mp_decals mp_footsteps 1 ; alias mp_footsteps mp_logecho 1 ; alias mp_logecho mp_logfile 1 ; alias mp_logfile multicastport 27025 ; alias multicastport net_chokeloop 0 ; alias net_chokeloop net_drawslider 0 ; alias net_drawslider net_graphpos 1 ; alias net_graphpos net_graphpos "1" net_log 0 ; alias net_log net_scale 5 ; alias net_scale net_showdrop 0 ; alias net_showdrop net_showpackets 0 ; alias net_showpackets nosound 0 ; alias nosound pausable 0 ; alias pausable port 27015 ; alias port r_bmodelhighfrac 5 ; alias r_bmodelhighfrac r_bmodelinterp 1 ; alias r_bmodelinterp r_cachestudio 0 ; alias r_cachestudio r_cullsequencebox 1 ; alias r_cullsequencebox r_decals 500 ; alias r_decals r_detailtextures 0 ; alias r_detailtextures r_detailtexturessupported 1 ; alias r_detailtexturessupported r_drawentities 1 ; alias r_drawentities ///r_drawviewmodel 1 ; alias r_drawviewmodel r_dynamic 1 ; alias r_dynamic r_fullbright 0 ; alias r_fullbright r_glowshellfreq 0 ; alias r_glowshellfreq r_lightmap 0 ; alias r_lightmap r_mirroralpha 0 ; alias r_mirroralpha r_mmx 1 ; alias r_mmx r_norefresh 0 ; alias r_norefresh r_novis 0 ; alias r_novis r_speeds 0 ; alias r_speeds r_traceglow 0 ; alias r_traceglow r_wadtextures 0 ; alias r_wadtextures r_wateralpha 0 ; alias r_wateralpha room_dlylp 2 ; alias room_dlylp room_feedback 0 ; alias room_feedback room_left 0 ; alias room_left room_lp 0 ; alias room_lp room_mod 0 ; alias room_mod room_refl 0 ; alias room_refl room_rvblp 1 ; alias room_rvblp room_size 0 ; alias room_size room_type 0 ; alias room_type s_a3d 0.0 ; alias s_a3d s_automax_distance 30 ; alias s_automax_distance s_automin_distance 2 ; alias s_automin_distance s_blipdir 0 ; alias s_blipdir s_bloat 2 ; alias s_bloat s_buffersize 65536 ; alias s_buffersize s_doppler 0 ; alias s_doppler s_eax 0 ; alias s_eax s_leafnum 0 ; alias s_leafnum s_materials 0 ; alias s_materials s_min_distance 5 ; alias s_min_distance s_occ_epsilon 2 ; alias s_occ_epsilon s_occfactor 2 ; alias s_occfactor s_occlude 2 ; alias s_occlude s_polykeep 1000000000 ; alias s_polykeep s_polysize 10000000 ; alias s_polysize s_refdelay 4 ; alias s_refdelay s_refgain 0.420 ; alias s_refgain s_reflect 1 ; alias s_reflect s_reverb 1 ; alias s_reverb s_rolloff 1 ; alias s_rolloff s_show 0 ; alias s_show s_showtossed 0 ; alias s_showtossed s_verbwet 0.250 ; alias s_verbwet scr_centertime 2 ; alias scr_centertime scr_connectmsg 0 ; alias scr_connectmsg scr_connectmsg1 0 ; alias scr_connectmsg1 scr_connectmsg2 0 ; alias scr_connectmsg2 scr_conspeed 9999 ; alias scr_conspeed scr_ofsx 0 ; alias scr_ofsx scr_ofsy 0 ; alias scr_ofsy scr_ofsz 0 ; alias scr_ofsz scr_printspeed 8 ; alias scr_printspeed servercfgfile 0 ; alias servercfgfile showpause 1 ; alias showpause skill 1 ; alias skill skin 0 ; alias skin snd_show 0 ; alias snd_show spec_autodirector_internal 0 ; alias spec_autodirector_internal spec_drawcone_internal 1 ; alias spec_drawcone_internal spec_drawnames_internal 1 ; alias spec_drawnames_internal spec_drawstatus_internal 1 ; alias spec_drawstatus_internal spec_mode_internal 3 ; alias spec_mode_internal spec_pip 0 ; alias spec_pip spec_scoreboard 0 ; alias spec_scoreboard sv_zmax 4096 ; alias sv_zmax sys_ticrate 0 ; alias sys_ticrate texgamma 2.000 ; alias texgamma topcolor 0 ; alias topcolor traceralpha 0.500 ; alias traceralpha tracerblue 0.400 ; alias tracerblue tracergreen 0.800 ; alias tracergreen tracerlength 0.800 ; alias tracerlength traceroffset 30 ; alias traceroffset tracerred 0.800 ; alias tracerred tracerspeed 6000 ; alias tracerspeed v_centermove 0.150 ; alias v_centermove v_centerspeed 0 ; alias v_centerspeed v_dark 0 ; alias v_dark volume 1 ; alias vgui_emulatemouse 0 ; alias vgui_emulatemouse vid_d3d 0 ; alias vid_d3d viewsize 120 ; alias viewsize violence_ablood 1 ; alias violence_ablood violence_agibs 1 ; alias violence_agibs violence_hblood 1 ; alias violence_hblood violence_hgibs 1 ; alias violence_hgibs voice_avggain 0.500 ; alias voice_avggain voice_clientdebug 0 ; alias voice_clientdebug voice_dsound 1 ; alias voice_dsound voice_eax 1 ; alias voice_eax voice_fadeouttime 0.100 ; alias voice_fadeouttime voice_forcemicrecord 0 ; alias voice_forcemicrecord voice_inp Valve.rc wird nur vorher geladen als die cfg dateien, und die cfg datei muss trotzdem im Ordner lassen, die valve.rc festig nur die Werte + Multi-Zitat Zitieren
#15 14. August 2007 AW: cs configs ich zock meistens aber eh mit meiner vac2 proofed hitbox + Multi-Zitat Zitieren