[PC] DOOM 3 Problem...

Dieses Thema im Forum "Gamer Support" wurde erstellt von RaPi, 14. Oktober 2007 .

Schlagworte:
  1. 14. Oktober 2007
    DOOM 3 Problem...

    Hi leute,
    Ich wollte nochmal Doom 3 + Addon zocken aber immer wenn ich das spiel starten wiill kommt ja dieses kleine fenster was bei allen open GL spielen kommt... und dann steht da oben blinkend ERROR DURING INSTALATION... ich werde mal den ganzen log hiier reinkopieren.. naja vllt könnt ihr mir mal helfen


    so hier ist mal der ganze LOG

    DOOM 1.3.1302 win-x86 May 12 2005 10:40:52
    2511 MHz AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3 & HTT
    1024 MB System Memory
    512 MB Video Memory
    Winsock Initialized
    Found interface: {47DD9E76-E829-4AE2-9618-16EAC760D389} dsl+ 1100 duo #2 - Paketplaner-Miniport - 192.168.0.10/255.255.255.0
    Found interface: {B737D749-0BAA-4FC9-B511-4B5127DC6FDC} Hamachi Network Interface - 5.72.125.77/255.0.0.0
    Sys_InitNetworking: adding loopback interface
    doom using MMX & SSE & SSE2 & SSE3 for SIMD processing
    enabled Flush-To-Zero mode
    enabled Denormals-Are-Zero mode
    ------ Initializing File System ------
    Loaded pk4 C:\Programme\Doom 3\base\game00.pk4 with checksum 0x29cdb978
    Loaded pk4 C:\Programme\Doom 3\base\game01.pk4 with checksum 0xe9d5adcf
    Loaded pk4 C:\Programme\Doom 3\base\game02.pk4 with checksum 0x80401dd2
    Loaded pk4 C:\Programme\Doom 3\base\game03.pk4 with checksum 0x351c23e8
    Loaded pk4 C:\Programme\Doom 3\base\pak000.pk4 with checksum 0x28d208f1
    Loaded pk4 C:\Programme\Doom 3\base\pak001.pk4 with checksum 0x40244be0
    Loaded pk4 C:\Programme\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd
    Loaded pk4 C:\Programme\Doom 3\base\pak003.pk4 with checksum 0xcd79d028
    Loaded pk4 C:\Programme\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b
    Loaded pk4 C:\Programme\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621
    Loaded pk4 C:\Programme\Doom 3\base\pak006.pk4 with checksum 0x95b65ab
    Loaded pk4 C:\Programme\Doom 3\base\pak007.pk4 with checksum 0x666bdb3c
    Loaded pk4 C:\Programme\Doom 3\d3xp\game00.pk4 with checksum 0xb8125946
    Loaded pk4 C:\Programme\Doom 3\d3xp\game01.pk4 with checksum 0x1d7a5326
    Loaded pk4 C:\Programme\Doom 3\d3xp\game02.pk4 with checksum 0xa498eba2
    Loaded pk4 C:\Programme\Doom 3\d3xp\game03.pk4 with checksum 0x4b2d5776
    Loaded pk4 C:\Programme\Doom 3\d3xp\pak000.pk4 with checksum 0x3003a1eb
    Loaded pk4 C:\Programme\Doom 3\d3xp\pak001.pk4 with checksum 0x38a5e7d5
    Current search path:
    C:\Programme\Doom 3/d3xp
    C:\Programme\Doom 3\d3xp\pak001.pk4 (24 files)
    C:\Programme\Doom 3\d3xp\pak000.pk4 (5186 files)
    C:\Programme\Doom 3\d3xp\game03.pk4 (2 files)
    C:\Programme\Doom 3\d3xp\game02.pk4 (2 files)
    C:\Programme\Doom 3\d3xp\game01.pk4 (2 files)
    C:\Programme\Doom 3\d3xp\game00.pk4 (2 files)
    C:\Programme\Doom 3/base
    C:\Programme\Doom 3\base\pak007.pk4 (38 files)
    C:\Programme\Doom 3\base\pak006.pk4 (48 files)
    C:\Programme\Doom 3\base\pak005.pk4 (63 files)
    C:\Programme\Doom 3\base\pak004.pk4 (5137 files)
    C:\Programme\Doom 3\base\pak003.pk4 (4676 files)
    C:\Programme\Doom 3\base\pak002.pk4 (6120 files)
    C:\Programme\Doom 3\base\pak001.pk4 (8972 files)
    C:\Programme\Doom 3\base\pak000.pk4 (2698 files)
    C:\Programme\Doom 3\base\game03.pk4 (2 files)
    C:\Programme\Doom 3\base\game02.pk4 (2 files)
    C:\Programme\Doom 3\base\game01.pk4 (2 files)
    C:\Programme\Doom 3\base\game00.pk4 (2 files)
    game DLL: 0x0 in pak: 0x0
    Addon pk4s:
    file system initialized.
    --------------------------------------
    ----- Initializing Decls -----
    WARNING: file materials/d3xpmp.mtr, line 200: material 'models/characters/player/arm2_invis' previously defined at materials/characters.mtr:1807
    WARNING: file materials/d3xppatrick.mtr, line 404: material 'models/mapobjects/ruins/balcony_c2_filter' previously defined at materials/d3xppatrick.mtr:354
    WARNING: file materials/models_characters.mtr, line 324: material 'models/characters/common/mcneilrightgreen' previously defined at materials/char_common2.mtr:1
    WARNING: file materials/models_characters.mtr, line 337: material 'models/characters/common/mcneilleftgreen' previously defined at materials/char_common2.mtr:15
    WARNING: file materials/object.mtr, line 1132: material 'textures/object/a_tecpipe1yel' previously defined at materials/d3xpobject.mtr:7
    WARNING: file materials/object.mtr, line 1140: material 'textures/object/a_tecpipe1red' previously defined at materials/d3xpobject.mtr:1
    WARNING: file materials/object.mtr, line 1148: material 'textures/object/a_tecpipe2blu' previously defined at materials/d3xpobject.mtr:15
    WARNING: file materials/object.mtr, line 1156: material 'textures/object/a_tecpipe2grn' previously defined at materials/d3xpobject.mtr:23
    WARNING: file materials/object.mtr, line 1164: material 'textures/object/a_tecpipe2sil' previously defined at materials/d3xpobject.mtr:31
    WARNING: file materials/patrick_d3ex.mtr, line 33: material 'textures/base_wall/a_lfwall15_' previously defined at materials/d3xppatrick.mtr:2
    WARNING: file materials/patrick_d3ex.mtr, line 52: material 'textures/sfx/water' previously defined at materials/d3xppatrick.mtr:14
    WARNING: file materials/patrick_d3ex.mtr, line 901: material 'textures/caves/pbricks5' previously defined at materials/patrick_d3ex.mtr:810
    WARNING: file materials/patricktest.mtr, line 3062: material 'textures/hell/bacteria_1_d' previously defined at materials/patrick_d3ex.mtr:461
    WARNING: file materials/patricktest.mtr, line 3092: material 'textures/hell/bacteria_2_d' previously defined at materials/patrick_d3ex.mtr:492
    WARNING: file materials/patricktest.mtr, line 3122: material 'textures/hell/bacteria_3_d' previously defined at materials/patrick_d3ex.mtr:522
    WARNING: file materials/patricktest.mtr, line 3151: material 'textures/hell/bacteria_4' previously defined at materials/patrick_d3ex.mtr:552
    WARNING: file materials/patricktest.mtr, line 3179: material 'textures/hell/bacteria_5' previously defined at materials/patrick_d3ex.mtr:581
    WARNING: file materials/patricktest.mtr, line 3209: material 'textures/hell/bacteria_6' previously defined at materials/patrick_d3ex.mtr:609
    WARNING: file materials/patricktest.mtr, line 3239: material 'textures/hell/burnedfly' previously defined at materials/patrick_d3ex.mtr:639
    WARNING: file sound/d3xp.sndshd, line 24: sound 'teleport_in' previously defined at sound/actions.sndshd:535
    WARNING: file sound/tele_in.sndshd, line 12: sound 'monster_teleport_in' previously defined at sound/d3xp.sndshd:24
    WARNING: file sound/tele_in.sndshd, line 22: sound 'teleport_fade_out' previously defined at sound/d3xp.sndshd:34
    WARNING: file sound/tele_in.sndshd, line 32: sound 'teleport_upper_explosion ' previously defined at sound/d3xp.sndshd:44
    WARNING: file sound/tele_in.sndshd, line 42: sound 'teleport_lightning' previously defined at sound/d3xp.sndshd:54
    WARNING: file sound/tele_in.sndshd, line 52: sound 'teleport_lower_explosion ' previously defined at sound/d3xp.sndshd:64
    WARNING: file sound/tele_in.sndshd, line 62: sound 'teleport_full' previously defined at sound/d3xp.sndshd:74
    WARNING: file sound/tele_in.sndshd, line 72: sound 'teleport_full_1s' previously defined at sound/d3xp.sndshd:84
    WARNING: file sound/tele_in.sndshd, line 82: sound 'teleport_full_2s' previously defined at sound/d3xp.sndshd:94
    WARNING: file sound/tele_in.sndshd, line 92: sound 'teleport_full_3s' previously defined at sound/d3xp.sndshd:104
    ------------------------------
    ------- Initializing renderSystem --------
    using ARB renderSystem
    renderSystem initialized.
    --------------------------------------
    5206 strings read from strings/english.lang
    6257 strings read from strings/english001.lang
    6351 strings read from strings/englishctf.lang
    Couldn't open journal files
    execing editor.cfg
    execing default.cfg
    couldn't exec DoomConfig.cfg
    execing autoexec.cfg
    5206 strings read from strings/english.lang
    6257 strings read from strings/english001.lang
    6351 strings read from strings/englishctf.lang
    ----- Initializing Sound System ------
    sound system initialized.
    --------------------------------------
    ----- R_InitOpenGL -----
    Initializing OpenGL subsystem
    ...registered window class
    ...registered fake window class
    ...initializing QGL
    ...calling LoadLibrary( 'opengl32' ): succeeded
    Couldn't find proc address for: wglGetExtensionsStringARB
    Couldn't find proc address for: wglSwapIntervalEXT
    Couldn't find proc address for: wglGetPixelFormatAttribiv ARB
    Couldn't find proc address for: wglGetPixelFormatAttribfv ARB
    Couldn't find proc address for: wglChoosePixelFormatARB
    Couldn't find proc address for: wglCreatePbufferARB
    Couldn't find proc address for: wglGetPbufferDCARB
    Couldn't find proc address for: wglReleasePbufferDCARB
    Couldn't find proc address for: wglDestroyPbufferARB
    Couldn't find proc address for: wglQueryPbufferARB
    Couldn't find proc address for: wglBindTexImageARB
    Couldn't find proc address for: wglReleaseTexImageARB
    Couldn't find proc address for: wglSetPbufferAttribARB
    ...calling CDS: ok
    ...created window @ 0,0 (640x480)
    Initializing OpenGL driver
    ...getting DC: succeeded
    ...PIXELFORMAT 7 selected
    ...creating GL context: succeeded
    ...making context current: succeeded
    Couldn't find proc address for: wglGetExtensionsStringARB
    Couldn't find proc address for: wglSwapIntervalEXT
    Couldn't find proc address for: wglGetPixelFormatAttribiv ARB
    Couldn't find proc address for: wglGetPixelFormatAttribfv ARB
    Couldn't find proc address for: wglChoosePixelFormatARB
    Couldn't find proc address for: wglCreatePbufferARB
    Couldn't find proc address for: wglGetPbufferDCARB
    Couldn't find proc address for: wglReleasePbufferDCARB
    Couldn't find proc address for: wglDestroyPbufferARB
    Couldn't find proc address for: wglQueryPbufferARB
    Couldn't find proc address for: wglBindTexImageARB
    Couldn't find proc address for: wglReleaseTexImageARB
    Couldn't find proc address for: wglSetPbufferAttribARB

    ------- Input Initialization -------
    Initializing DirectInput...
    mouse: DirectInput initialized.
    keyboard: DirectInput initialized.
    ------------------------------------
    sound: STEREO
    X..GL_ARB_multitexture not found
    X..GL_ARB_texture_env_com bine not found
    X..GL_ARB_texture_cube_ma p not found
    X..GL_ARB_texture_env_dot 3 not found
    X..GL_ARB_texture_env_add not found
    X..GL_ARB_texture_non_pow er_of_two not found
    X..GL_ARB_texture_compres sion not found
    X..GL_EXT_texture_filter_ anisotropic not found
    X..GL_EXT_texture_lod not found
    X..GL_1.4_texture_lod_bia s not found
    X..GL_EXT_shared_texture_ palette not found
    X..GL_EXT_texture3D not found
    X..GL_EXT_stencil_wrap not found
    X..GL_NV_register_combine rs not found
    X..GL_EXT_stencil_two_sid e not found
    X..GL_ATI_separate_stenci l not found
    X..GL_ATI_fragment_shader not found
    X..GL_ATI_text_fragment_s hader not found
    X..GL_ARB_vertex_buffer_o bject not found
    X..GL_ARB_vertex_program not found
    X..GL_ARB_fragment_progra m not found
    ********************
    ERROR: The current video card / driver combination does not support the necessary features.
    ********************
    Error during initialization
    Shutting down OpenGL subsystem
    ...wglMakeCurrent( NULL, NULL ): success
    ...deleting GL context: success
    ...releasing DC: success
    ...destroying window
    ...resetting display
    ...shutting down QGL
    ...unloading OpenGL DLL



    zu meinem system:
    AMD Athlon 64 X2 Dual Core 4800+
    1024MB DDR 2 RAM
    CONNECT 3D 2600XT 5120 MB

    und bevor ichs vergesse BW für die besten und hilfreichesten antworten gibt es natürlich auch.
     
  2. 15. Oktober 2007
    AW: DOOM 3 Problem...

    1) falsche sektion
    2) es soll doch noch immer probleme geben mit den ati treibern
     
  3. 15. Oktober 2007
    AW: DOOM 3 Problem...

    Ich denke mal das es an deiner Graka liegt.
    Was hast du denn für eine? dein System bitte auch posten

    Mfg ..Splash..
     
  4. 15. Oktober 2007
    AW: DOOM 3 Problem...

    hast du das spiel schon mal gezockt?
    hat es da funktioniert?
     
  5. 17. Oktober 2007
    AW: DOOM 3 Problem...

    Also mein System

    AMD Athlon 64 X2 Dual Core 4800+
    1024 MB DDR2 RAM
    Connect 3D Radeon 2600 XT 512MB GDDR3 (mit neuesten treibern)

    ja aber ich habs auf diesem system noch nie gespielt weil ich das neu habe
     
  6. 17. Oktober 2007
    AW: DOOM 3 Problem...

    villeicht liegt es wirklich an den treibern !
    oder deintsalliere das spiel mal und versuch es dann noch mal!
     
  7. Video Script

    Videos zum Themenbereich

    * gefundene Videos auf YouTube, anhand der Überschrift.