Problem mit CS 1.6 cfg !

Dieses Thema im Forum "Gamer Support" wurde erstellt von Aerion, 29. Juli 2007 .

  1. 29. Juli 2007
    bevor ich zu mein Problem komme will ich hier erwähnen das ich mir den oben angepinnten Thread mit den CS 1.6 CFg´s schon mind. 50 ma angeguckt habe !

    und trotzdem hat es bei mir keine wirkung...

    und zwar ist es echt sche***e mit meiner cfg ich treff absolut nix die Kugeln gehen regelrecht hindurch ! und bei Awp/Scout wenn ich auf den Kopf ziele und abdrücke da kommt nix ! jeder macht da nen HS ausser ich ich hoffe unbedingt das einer so nett wäre mir eine ideale cfg zu erstellen für meine Leitung usw... bzw. mir hilf eine zusammenzustellen !

    bw is auf jeden fall drin !!!

    nun zu meiner aktuellen cfg.

    _cl_autowepswitch 1 ; alias _cl_autowepswitch
    _snd_mixahead 0.1 ; alias _snd_mixahead
    ambient_fade 200 ; alias ambient_fade
    ambient_level 0.3 ; alias ambient_level
    ati_npatch 0 ; alias ati_npatch
    ati_subdiv 0 ; alias ati_subdiv
    bgmbuffer 4096 ; alias bgmbuffer
    bgmvolume 0 ; alias bgmvolume
    brightness 10 ; alias brightness
    c_maxdistance 200 ; alias c_maxdistance
    c_maxpitch 90 ; alias c_maxpitch
    c_maxyaw 135 ; alias c_maxyaw
    c_mindistance 30 ; alias c_mindistance
    c_minpitch 0 ; alias c_minpitch
    c_minyaw -135 ; alias c_minyaw
    cam_command 0 ; alias cam_command
    cam_contain 0 ; alias cam_contain
    cam_idealdist 64 ; alias cam_idealdist
    cam_idealpitch 0 ; alias cam_idealpitch
    cam_idealyaw 90 ; alias cam_idealyaw
    cam_snapto 0 ; alias cam_snapto
    cl_allowdownload 1 ; alias cl_allowdownload
    cl_allowupload 0 ; alias cl_allowupload
    cl_anglespeedkey 10 ; alias cl_anglespeedkey
    cl_bob 0 ; alias cl_bob
    cl_bobcycle 0.800 ; alias cl_bobcycle
    cl_bobup 0 ; alias cl_bobup
    cl_chasedist 2 ; alias cl_chasedist
    cl_clockreset 0 ; alias cl_clockreset
    cl_cmdbackup 0 ; alias cl_cmdbackup
    cl_cmdrate 90
    cl_corpsestay 180 ; alias cl_corpsestay
    cl_crosshair_color 0+0+0
    cl_crosshair_size medium ; alias cl_crosshair_size
    cl_crosshair_translucent 0 ;
    cl_dlmax 64 ; alias cl_dlmax
    cl_download_ingame 0 ; alias cl_download_ingame
    cl_dynamiccrosshair 0 ;
    cl_fixtimerate 10 ; alias cl_fixtimerate
    cl_gaitestimation 1 ; alias cl_gaitestimation
    cl_gg 0 ; alias cl_gg
    cl_himodels 0 ; alias cl_himodels
    cl_idealpitchscale 10 ; alias cl_idealpitchscale
    cl_lc 1 ; alias cl_lc
    cl_lw 1 ; alias cl_lw
    cl_minmodels 0 ; alias cl_minmodels
    cl_movespeedkey 0.52 ; alias cl_movespeedkey
    cl_needinstanced 1 ; alias cl_needinstanced
    cl_nosmooth 0 ; alias cl_nosmooth
    cl_observercrosshair 0 ; alias cl_observercrosshair
    cl_pitchdown 89 ; alias cl_pitchdown
    cl_pitchspeed 255 ; alias cl_pitchspeed
    cl_pitchup 89 ; alias cl_pitchup
    cl_pmanstats 0 ; alias cl_pmanstats
    cl_radartype 1 ; alias cl_radartype
    cl_resend 1.5 ; alias cl_resend
    cl_righthand 1 ;
    cl_shadows 0 ; alias cl_shadows
    cl_showerror 0 ; alias cl_showerror
    cl_showevents 0 ; alias cl_showevents
    cl_showfps 0 ; alias cl_showfps
    cl_showmessages 0 ; alias cl_showmessages
    cl_shownet 0 ; alias cl_shownet
    cl_smoothtime 0.15 ; alias cl_smoothtime
    cl_timeout 99999 ; alias cl_timeout
    cl_updaterate 90
    cl_vsmoothing 5 ; alias cl_vsmoothing
    cl_waterdist 4 ; alias cl_waterdist
    cl_weather 0 ; alias cl_weather
    cl_yawspeed 210 ; alias cl_yawspeed
    clockwindow 0.25 ; alias clockwindow
    com_filewarning 0 ; alias com_filewarning
    con_color 0+0+0 ; alias con_color
    con_fastmode 1 ; alias con_fastmode
    con_notifytime 4 ; alias con_notifytime
    console 1 ; alias console
    crosshair 1 ; alias crosshair
    d_spriteskip 0 ; alias d_spriteskip
    default_fov 90 ; alias default_fov
    dev_overview 0 ; alias dev_overview
    developer 0
    direct 0.900 ; alias direct
    ex_extrapmax 1.200 ; alias ex_extrapmax
    ex_interp 0.010 ; alias ex_interp
    fakeloss 10 ; alias fakeloss
    fastsprites 0 ; alias fastsprites
    fps_max 101
    fps_modem 0 ; alias fps_modem
    fs_lazy_precache 1 ; alias fs_lazy_precache
    fs_perf_warnings 0 ; alias fs_perf_warnings
    fs_precache_timings 0 ; alias fs_precache_timings
    fs_startup_timings 0 ; alias fs_startup_timings
    gamma 10 ; alias gamma
    gl_affinemodels 1 ; alias gl_affinemodels
    gl_alphamin 1 ; alias gl_alphamin
    gl_clear 0 ; alias gl_clear
    gl_cull 1 ; alias gl_cull
    gl_d3dflip 0 ; alias gl_d3dflip
    gl_dither 0 ; alias gl_dither
    gl_flipmatrix 0 ; alias gl_flipmatrix
    gl_fog 0 ; alias gl_fog
    gl_keeptjunctions 1 ; alias gl_keeptjunctions
    gl_lightholes 0 ; alias gl_lightholes
    gl_max_size 256 ; alias gl_max_size
    gl_monolights 0 ; alias gl_monolights
    gl_nobind 0 ; alias gl_nobind
    gl_nocolors 0 ; alias gl_nocolors
    gl_overbright 1 ; alias gl_overbright
    gl_palette_tex 1 ; alias gl_palette_tex
    gl_picmip 0 ; alias gl_picmip
    gl_playermip 4 ; alias gl_playermip
    gl_polyoffset 0.1 ; alias gl_polyoffset
    gl_reporttjunctions 0 ; alias gl_reporttjunctions
    gl_round_down 3 ; alias gl_round_down
    gl_spriteblend 1 ; alias gl_spriteblend
    gl_texturemode GL_LINEAR_MIPMAP_LINEAR
    gl_wateramp 0 ; alias gl_wateramp
    gl_zmax 4096 ; alias gl_zmax
    gl_ztrick 1 ; alias gl_ztrick
    graphheight 30 ;
    hisound 1 ; alias hisound
    hpk_maxsize 0.01 ; alias hpk_maxsize
    hud_capturemouse 1 ; alias hud_capturemouse
    hud_centerid 1 ; alias hud_centerid
    hud_deathnotice_time 6 ; alias hud_deathnotice_time
    hud_draw 1 ; alias hud_draw
    hud_drawhistory_time 1 ; alias hud_drawhistory_time
    hud_fastswitch 1 ; alias hud_fastswitch
    hud_saytext_internal 1 ;
    hud_saytext_time 5 ;
    lambert 5 ; alias lambert
    lightgamma 2.500 ; alias lightgamma
    loadas8bit 0 ; alias loadas8bit
    lookspring 0 ; alias lookspring
    lookstrafe 0 ; alias lookstrafe
    m_filter 0 ; alias m_filter
    m_forward 1 ; alias m_forward
    m_pitch 0.022 ; alias m_pitch
    m_side 0.800 ; alias m_side
    m_yaw 0.022 ; alias m_yaw
    max_shells 0 ; alias max_shells
    max_smokepuffs 0 ; alias max_smokepuffs
    model
    MP3FadeTime 0 ; alias MP3FadeTime
    MP3Volume 0 ; alias MP3Volume
    name aeRion*^
    net_chokeloop 0 ; alias net_chokeloop
    net_drawslider 0 ; alias net_drawslider
    net_graph 0
    net_graphpos 2
    net_graphwidth 150 ; alias net_graphwidth
    net_log 0 ; alias net_log
    net_scale 5 ; alias net_scale
    net_showdrop 0 ; alias net_showdrop
    net_showpackets 0 ; alias net_showpackets
    nosound 0 ; alias nosound
    r_bmodelhighfrac 5 ; alias r_bmodelhighfrac
    r_bmodelinterp 1 ; alias r_bmodelinterp
    r_cachestudio 1 ; alias r_cachestudio
    r_cullsequencebox 1 ; alias r_cullsequencebox
    r_decals 300 ; alias r_decals
    r_detailtextures 0 ; alias r_detailtextures
    r_drawentities 1 ; alias r_drawentities
    r_drawviewmodel 1
    r_dynamic 1 ; alias r_dynamic
    r_fullbright 0 ; alias r_fullbright
    r_glowshellfreq 2.200 ; alias r_glowshellfreq
    r_lightmap 0 ; alias r_lightmap
    r_mirroralpha 0 ; alias r_mirroralpha
    r_mmx 1 ; alias r_mmx
    r_norefresh 0 ; alias r_norefresh
    r_novis 0 ; alias r_novis
    r_speeds 0 ; alias r_speeds
    r_traceglow 1 ; alias r_traceglow
    r_wadtextures 0 ; alias r_wadtextures
    r_wateralpha 1 ; alias r_wateralpha
    rate 20000 ; alias rate
    room_delay 0 ; alias room_delay
    room_dlylp 2 ; alias room_dlylp
    room_feedback 0 ; alias room_feedback
    room_left 0 ; alias room_left
    room_lp 0 ; alias room_lp
    room_mod 0 ; alias room_mod
    room_off 0 ; alias room_off
    room_refl 0 ; alias room_refl
    room_rvblp 1 ; alias room_rvblp
    room_size 0 ; alias room_size
    room_type 0 ; alias room_type
    s_2dvolume 0.880 ; alias s_2dvolume
    s_a3d 0 ; alias s_a3d
    s_automax_distance 30 ; alias s_automax_distance
    s_automin_distance 2 ; alias s_automin_distance
    s_blipdir 0 ; alias s_blipdir
    s_bloat 2 ; alias s_bloat
    s_buffersize 65536 ; alias s_buffersize
    s_distance 18 ; alias s_distance
    s_doppler 0 ; alias s_doppler
    s_eax 0 ; alias s_eax
    s_geometry 1 ; alias s_geometry
    s_leafnum 0 ; alias s_leafnum
    s_materials 0 ; alias s_materials
    s_max_distance 1000 ; alias s_max_distance
    s_min_distance 8 ; alias s_min_distance
    s_numpolys 200 ; alias s_numpolys
    s_occ_epsilon 1 ; alias s_occ_epsilon
    s_occfactor 0.250 ; alias s_occfactor
    s_occlude 1 ; alias s_occlude
    s_polykeep 1000000000 ; alias s_polykeep
    s_polysize 10000000 ; alias s_polysize
    s_refdelay 4 ; alias s_refdelay
    s_refgain 0.340 ; alias s_refgain
    s_reflect 1 ; alias s_reflect
    s_reverb 1 ; alias s_reverb
    s_rolloff 1 ; alias s_rolloff
    s_show 0 ; alias s_show
    s_showtossed 0 ; alias s_showtossed
    s_usepvs 1 ; alias s_usepvs
    s_verbwet 0.150 ; alias s_verbwet
    scr_centertime 2 ; alias scr_centertime
    scr_connectmsg "snaijders guide"
    scr_connectmsg1
    scr_connectmsg2
    scr_conspeed 9999 ; alias scr_conspeed
    scr_ofsx 0 ; alias scr_ofsx
    scr_ofsy 0 ; alias scr_ofsy
    scr_ofsz 0 ; alias scr_ofsz
    scr_printspeed 8 ; alias scr_printspeed
    sensitivity 20 ;
    setinfo "dm" 0
    setinfo "friends" 0
    setinfo "ghosts" 0
    setinfo "lefthand" 0
    setinfo "_ah" 0
    setinfo "_vgui_menus" 0
    skill 1 ; alias skill
    skin
    snd_noextraupdate 0 ; alias snd_noextraupdate
    spec_autodirector_internal 1 ; alias spec_autodirector_internal
    spec_drawcone_internal 1 ; alias spec_drawcone_internal
    spec_drawnames_internal 1 ; alias spec_drawnames_internal
    spec_drawstatus_internal 1 ; alias spec_drawstatus_internal
    spec_mode_internal 1 ; alias spec_mode_internal
    spec_scoreboard 0 ; alias spec_scoreboard
    suitvolume 0 ; alias suitvolume
    sys_ticrate 10000 ; alias sys_ticrate
    team
    texgamma 2 ; alias texgamma
    traceralpha 0.500 ; alias traceralpha
    tracerblue 0.400 ; alias tracerblue
    tracergreen 0.800 ; alias tracergreen
    tracerlength 0.800 ; alias tracerlength
    traceroffset 30 ; alias traceroffset
    tracerred 0.800 ; alias tracerred
    tracerspeed 6000 ; alias tracerspeed
    v_centermove 0.150 ; alias v_centermove
    v_centerspeed 500 ; alias v_centerspeed
    v_dark 0 ; alias v_dark
    vgui_emulatemouse 0 ; alias vgui_emulatemouse
    vid_d3d 0 ; alias vid_d3d
    viewsize 120 ; alias viewsize
    violence_ablood 1 ; alias violence_ablood
    violence_agibs 0 ; alias violence_agibs
    violence_hblood 1 ; alias violence_hblood
    violence_hgibs 0 ; alias violence_hgibs
    voice_avggain 0.500 ; alias voice_avggain
    voice_clientdebug 0 ; alias voice_clientdebug
    voice_dsound 1 ; alias voice_dsound
    voice_eax 0 ; alias voice_eax
    voice_enable 0 ; alias voice_enable
    voice_fadeouttime 0.100 ; alias voice_fadeouttime
    voice_forcemicrecord 1 ; alias voice_forcemicrecord
    voice_inputfromfile 0 ; alias voice_inputfromfile
    voice_loopback 0 ; alias voice_loopback
    voice_maxgain 1 ; alias voice_maxgain
    voice_modenable 1 ; alias voice_modenable
    voice_overdrive 1 ; alias voice_overdrive
    voice_overdrivefadetime 0 ; alias voice_overdrivefadetime
    voice_profile 0 ; alias voice_profile
    voice_recordtofile 0 ; alias voice_recordtofile
    voice_scale 1 ; alias voice_scale
    voice_serverdebug 0 ; alias voice_serverdebug
    voice_showchannels 0 ; alias voice_showchannels
    voice_showincoming 0 ; alias voice_showincoming
    volume 0.4 ;
    waterroom_type 14 ; alias waterroom_type
    zoom_sensitivity_ratio 1.200 ; alias zoom_sensitivity_ratio
    --------------------------------------------------------------------

    sieht einer von euch darin ein Fehler was nich sein darf bzw. was nich passt ?

    nochma zu meiner leitung ich hab DSL2000 ohne FP denk ich^^

    es wäre super wenn mir jemand helfen könnte!

    mfg. Aerion
     
  2. 29. Juli 2007
    AW: Problem mit CS 1.6 cfg !

    also fehler find ich auch net direkt!!!!

    bist du denn highpinger?? steigt der ping oftmals hoch oder hast du datenverluste die das verursachen???

    naja das einfachste wäre eigentlich die alte cfg löschen und einfach eine neue machen,für eine 1.6 cfg is das irgendwie viel find ich.

    probiers doch mal wenn du glück hast gehts
     
  3. 29. Juli 2007
    AW: Problem mit CS 1.6 cfg !

    also ich find mein ping eigentlich ganz ok liegt meist so zwischen 30 und 40.

    ich will mir ja ne neue machen aber die sollte nich standart sein sondern meiner DSL2000ér Leitung angepasst und noch ein kleines bisschen schnick schnack (dunkle ecken heller machen^^) usw.

    mfg. Aerion
     
  4. 29. Juli 2007
    AW: Problem mit CS 1.6 cfg !

    habe auch DSL2000 und hab eine standart cfg,ich persönlich habe keine nachteile!!!

    um ecken heller zu machen gibt es kleine tools. wie powerstrip

    PowerStrip - Download - CHIP


    aber was für einen schnick schnack brauchste denn noch weil dann würde ich hier mal schauen

    da findest du glaub ich genug was dir auch helfen wird

    http://www.cs-expert.de/cs_scripting.php
     
  5. 30. Juli 2007
    AW: Problem mit CS 1.6 cfg !

    ich schreib ma meine settings rein :

    Code:
    //////////////////////////////////////////// N E T - S E T T I N G Set-Settings /////////////////////////
    cl_cmdbackup 0 ; alias cl_cmdbackup
    cl_cmdrate 101 ; alias cl_cmdrate
    cl_rate 9999 ; alias cl_rate
    cl_resend 1.5 ; alias cl_resend
    cl_updaterate 101 ; alias cl_updaterate
    rate 99999 ; alias rate
    cl_dlmax 0 ; alias cl_dlmax 
    //////////////////////////////////////////// C O N S O L E ////////////////////////////////////////////
    fs_lazy_precache 1 ; alias fs_lazy_precache
    developer 1 ; 
    console 1 ; alias console
    scr_centertime 1.5 ; alias scr_centertime
    scr_conspeed 9999 ; alias scr_conspeed 
    scr_ofsx 0 ; alias scr_ofsx 
    scr_transparentui 1 ; alias scr_transparentui 
    scr_ofsy 0 ; alias scr_ofsy 
    scr_ofsz 0 ; alias scr_ofsz 
    scr_printspeed 10 ; alias scr_printspeed 
    con_color 255+255+255 ; alias con_color
    net_graphpos 3 ; 
    net_graph 3 ; 
    net_scale 5 ; 
    graphheight 110 ; alias graphheight
    bitmapfonts 1 ; 
    //////////////////////////////////////////// C L I E N T ////////////////////////////////////////////
    cl_radartype 1 ; alias cl_radartype
    cl_shadows 0 ; alias cl_shadows
    cl_crosshair_size medium
    cl_weather 0 ; alias cl_weather
    cl_fixtimerate 7.500 ; alias cl_fixtimerate 
    cl_idealpitchscale 0.8 ; alias cl_idealpitchscale
    cl_movespeedkey 0.53 ; alias cl_movespeedkey 
    cl_adaptive 0 ; alias cl_adaptive
    cl_bob 0 ; alias cl_bob 
    cl_bobup 0 ; alias cl_bobup
    cl_bobcycle 0.8 ; alias cl_bobcycle
    cl_dynamiccrosshair 1 ; 
    cl_rollangle 0 ; alias cl_rollangle 
    cl_rollspeed 9999999 ; alias cl_rollspeed
    cl_upspeed 768 ; alias cl_upspeed
    cl_righthand 1 ; 
    cl_showfps 0 ; 
    cl_corpsestay 600 ; 
    cl_pitchdown 89 ; 
    cl_pitchup 89 ; 
    cl_lw 1 ; alias cl_lw 
    cl_lc 1 ; alias cl_lc 
    cl_lb 1 ; alias cl_lb
    cl_nosmooth 1 ; alias cl_nosmooth 
    cl_nolerp 1 ; alias cl_nolerp 
    cl_nopred 1 ; alias cl_nopred 
    cl_pred_fraction 0.650 ; alias cl_pred_fraction 
    cl_pred_maxtime 500 ; alias cl_pred_maxtime 
    cl_gaitestimation 1 ; alias cl_gaitestimation 
    cl_solid_players 1 ; alias cl_solid_players 
    cl_gibcount 0 ; alias cl_gibcount 
    cl_giblife 0 ; alias cl_giblife 
    cl_gibvelscale 0 ; alias cl_gibvelscale
    cl_dlmax 768 ; alias cl_dlmax 
    cl_himodels 0 ; alias cl_himodels
    cl_minmodels 0 ; 
    cl_idealpitchscale 0.8 ; alias cl_idealpitchscale
    cl_timeout 9999 ; alias cl_timeout 
    cl_download_ingame 0 ; alias cl_download_ingame
    cl_allowdownload 1 ; alias cl_allowdownload
    cl_allowupload 0 ; alias cl_allowupload 
    cl_observercrosshair 1 ; alias cl_observercrosshair
    cl_pitchspeed 0 ; alias cl_pitchspeed 
    cl_smoothtime 0.1 ; alias cl_smoothtime 
    cl_vsmoothing 0.05 ; alias cl_vsmoothing 
    cl_waterdist 4 ; alias cl_waterdist
    cl_forwardspeed 400 ; alias cl_forwardspeed
    cl_backspeed 400 ; alias cl_backspeed 
    cl_sidespeed 400 ; alias cl_sidespeed
    pushlatency 0 ; alias pushlatency
    cl_hightrack 0 ; alias cl_hightrack 
    cl_clockreset 0.05 ; alias cl_clockreset
    cl_anglespeedkey 99 ; alias cl_anglespeedkey 
    cl_needinstanced 0 ; alias cl_needinstanced 
    cl_showerror 0 ; alias cl_showerror
    cl_shownet 0 ; alias cl_shownet
    cl_chasedist 224 ; alias cl_chasedist 
    cl_showevents 0 ; alias cl_showevents
    fakelag 0 ; alias fakelag 
    fakeloss 0 ; alias fakeloss
    host_speeds 0 ; alias host_speeds 
    HostMap 0 ; 
    hostport 27015 ; 
    host_framerate 0 ; 
    host_limitlocal 0 ; 
    host_profile 0 ; 
    sys_ticrate 500 ; alias sys_ticrate
    //////////////////////////////////////////// R E N D E R I N G ////////////////////////////////////////////
    r_wateralpha 1 ; alias r_wateralpha 
    r_glowshellfreq 1.1 ; alias r_glowshellfreq
    r_drawviewmode 0 ; alias r_drawviewmodel
    r_cachestudio 1.1 ; alias r_cachestudio 
    r_lightmap 1 ; alias r_lightmap 
    r_bmodelhighfrac 5.0 ; alias r_bmodelhighfrac 
    r_decals 400 ; alias r_decals
    r_mmx 1 ; alias r_mmx 
    r_picmic 0 ; alias r_picmic 
    r_mirroralpha 0 ; alias r_mirroralpha 
    r_dynamic 0 ; alias r_dynamic 
    r_shadows 0 ; alias r_shadows 
    r_speeds 0 ; alias r_speeds 
    r_traceglow 1 ; alias r_traceglow
    r_drawviewmodel 1 ; alias r_drawviewmodel 
    r_fullbright 9999 ; alias r_fullbright
    r_drawentities 1 ; 
    r_wadtextures 0 ; alias r_wadtextures
    r_novis 0 ; alias r_novis
    r_norefresh 0 ; alias r_norefresh
    violence_ablood 1 ; alias violence_ablood
    violence_hblood 1 ; alias violence_hblood 
    violence_agibs 1 ; alias violence_agibs 
    violence_hgibs 1 ; alias violence_hgibs 
    lambert 2.5 ; alias lambert
    d_spriteskip 0 ; alias d_spriteskip 
    v_centermove 0.175 ; alias v_centermove 
    v_centerspeed 9999 ; alias v_centerspeed 
    viewsize 120 ; alias viewsize 
    v_kickpitch 0 ; alias v_kickpitch 
    v_kickroll 0 ; alias v_kickroll
    v_kicktime 0 ; alias v_kicktime 
    v_dark 0 ; alias v_dark
    hpk_maxsize 0 ; alias hpk_maxsize 
    fov 90 ; alias fov 
    default_fov 90 ; alias default_fov
    direct 0.8 ; alias direct
    lightgamma 2.5 ; 
    texgamma 0.1 ; alias texgamma 
    gamma 10 ; alias gamma
    brightness 10 ; alias brightness 
    fps_max 120.1 ; alias fps_max
    fps_modem 120.1 ; alias fps_modem
    fps_single 120.1 ; alias fps_single
    fps_lan1 20.1 ; alias fps_lan
    crosshair 1 ; alias crosshair
    topcolor 999 ; alias topcolor
    bottomcolor 3.53 ; alias bottomcolor
    fastsprites 0 ; 
    max_shells 100 ; alias max_shells
    max_smokepuffs 0 ; alias max_smokepuffs 
    gunsmoke 0 ; alias gunsmoke 
    chase_active 0 ; 
    chase_back 15 ; 
    chase_right 0 ; 
    chase_up 0 ; 
    cam_command 1 ; 
    cam_contain 0 ; 
    cam_idealdist 15 ; 
    cam_idealpitch 0 ; 
    cam_idealyaw 0 ; 
    cam_snapto 0 ; 
    //////////////////////////////////////////// O P E N G L //////////////////////////////
    gl_flipmatrix 0 ; alias gl_flipmatrix
    gl_affinemodels 1 ; alias gl_affinemodels 
    gl_playermip 0 ; alias gl_playermip 
    gl_keeptjunctions 1 ; alias gl_keeptjunctions 
    gl_palette_tex 0 ; alias gl_palette_tex 
    gl_ztrick 1 ; alias gl_ztrick
    gl_wateramp 0 ; alias gl_wateramp 
    gl_clear 0 ; alias gl_clear
    gl_cull 1 ; alias gl_cull 
    gl_alphamin 0.25 ;
    gl_dither 0 ; alias gl_dither 
    gl_overbright 0 ; alias gl_overbright
    gl_flipmatrix 0 ; alias gl_flipmatrix 
    gl_picmip 0.5 ; alias gl_picmip 
    gl_smoothmodels 1 ; alias gl_smoothmodels
    gl_round_down 2.0 ; alias gl_round_down 
    gl_texsort 0 ; alias gl_texsort
    gl_max_size 512 ; alias gl_max_size
    gl_texturemode GL_LINEAR_MIPMAP_NEAREST ; alias gl_texturemode
    gl_monolights 1 ; alias gl_monolights
    gl_lightholes 1 ; alias gl_lightholes 
    gl_spriteblend 0 ; alias gl_spriteblend 
    gl_polyoffset 4 ; alias gl_polyoffset
    vid_d3d 0 ; alias vid_d3d 
    gl_d3dflip 0 ; alias gl_d3dflip
    _vid_wait_override 0 ; alias _vid_wait_override 
    _vid_default_mode 0 ; alias _vid_default_mode 
    _vid_default_mode_win 0 ; alias _vid_default_mode_win 
    vid_nopageflip 0 ; alias vid_nopageflip 
    vid_config_x 1152 ; alias vid_config_x 
    vid_config_y 768 ; alias vid_config_y 
    vid_stretch_by_2 0 ; alias vid_stretch_by_2 
    max_shells 0 ; alias max_shells 
    max_smokepuffs 0 ; alias max_smokepuffs 
    //////////////////////////////////////////// H U D / M O U S E ////////////////////////////
    firstperson
    hud_draw 1 ; 
    drawradar ;
    hud_capturemouse 1 ; alias hud_capturemouse
    hud_centerid 1 ; alias hud_centerid 
    hud_classautokill 0 ; 
    hud_takesshots 1 ; alias hud_takesshots 
    hud_fastswitch 1 ; alias hud_fastswitch 
    hud_saytext_time 4 ; 
    hud_deathnotice_time 6 ; alias hud_deathnotice_time
    hud_drawhistory_time 1.66 ; alias hud_drawhistory_time 
    showpause 1 ; alias showpause 
    m_pitch 0.022 ; 
    m_yaw 0.022 ; 
    m_forward 1 ; 
    m_side 1 ; 
    m_filter 0 ; 
    joystick 0 ; 
    sensitivity 1 ; 
    joystick 0 ; alias joystick 
    joyadvanced 0 ; 
    joyadvaxisr 0 ; 
    joyadvaxisu 0 ; 
    joyadvaxisv 0 ; 
    joyadvaxisx 0 ; 
    joyadvaxisy 0 ; 
    joyadvaxisz 0 ; 
    joyforwardsensitivity 0 ; 
    joyforwardthreshold 0 ; 
    joyname 1337 ; 
    joypitchsensitivity 0 ; 
    joypitchthreshold 0 ; 
    joysidesensitivity 0 ; 
    joysidethreshold 0 ; 
    joywwhack 10 ; 
    joywwhack 20 ; 
    joyyawsensitivity 0 ; 
    joyyawthreshold 0 ; 
    lookstrafe 0 ; alias lookstrafe 
    lookspring 0 ; alias lookspring 
    //////////////////////////////////////////// S O U N D ///////////////////////////////////////
    s_rolloff 1 ; 
    s_doppler 0 ; 
    s_distance 99 ; 
    s_automin_distance 1 ; 
    s_automax_distance 60 ; 
    s_min_distance 4 ; 
    s_max_distance 1500 ; 
    s_leafnum 0 ; 
    s_refgain 0.35 ; 
    s_refdelay 3.5 ; 
    s_polykeep 1000000000 ; 
    s_polysize 10000000 ; 
    s_numpolys 200 ; 
    s_bloat 2 ;
    s_verbwet 0.25 ; 
    s_eax 1 ; alias s_eax 
    s_geometr 1 ; alias s_geometry 
    s_reflect 0 ; 
    s_reverb 0 ; 
    s_usepvs 0 ; 
    s_verbwet 0 ; 
    s_occlude 1 ; alias s_occlude 
    s_occ_epsilon 0 ; alias s_occ_epsilon 
    s_occfactor 1 ; alias s_occfactor
    s_buffersize 65536 ; 
    //////////////////////////////////////////// S O U N D - R O O M ///////////////////////////////
     
    room_delay 0 ; 
    room_feedback 0 ; 
    room_dlylp 2 ; 
    room_size 0 ; 
    room_refl 0 ; 
    room_rvblp 1 ; 
    room_left 0 ; 
    room_lp 0 ; 
    room_mod 0 ; 
    room_type 0 ; 
    room_off 0 ; 
    waterroom_type 14 ; 
    //////////////////////////////////////////// S O U N D - M I S C ///////////////////////////////
    volume 0.9 ; 
    suitvolume 0.9 ; 
    hisound 1 ; alias hisound
    bgmvolume 0.5 ; 
    snd_noextraupdate 1 ; 
    _snd_mixahead 0.1 ; 
    snd_show 0 ; 
    loadas8bit 0 ; 
    nosound 0 ; 
    ambient_fade 0.1 ; 
    ambient_level 0 ; 
    //////////////////////////////////////////// S O U N D - V O I C E /////////////////////////////
    voice_modenable 1 ; 
    voice_enable 1 ; 
    voice_dsound 1 ; 
    voice_loopback 1 ; 
    voice_maxgain 2.5 ; 
    voice_avggain 0.5 ; 
    voice_fadeouttime 0.05 ; 
    voice_profile 0 ; 
    voice_showchannels 0 ; 
    voice_showincoming 0 ; 
    voice_forcemicrecord 0 ; 
    voice_overdrive 1.35 ; 
    voice_overdrivefadetime 0.1 ; 
    voice_recordtofile 0 ; 
    voice_inputfromfile 0 ; 
    voice_eax 1 ; 
    voice_clientdebug 0 ; 
    //////////////////////////////////////////// W O N ////////////////////////////////////////////
    getcertificate 
    tracker 0 ; alias tracker
    traceralpha 0.7 ; alias traceralpha 
    tracerblue 0.7 ; alias tracerblue
    tracergreen 0.7 ; alias tracergreen 
    tracerlength 0.7 ; alias tracerlength
    traceroffset 31 ; alias traceroffset 
    tracerred 0.7 ; alias tracerred 
    tracerspeed 9999 ; alias tracerspeed 
    precache 1 ; alias prechace 
    //////////////////////////////////////////// S P E C //////////////////////////////////////////
    spec_drawnames 1 ; 
    spec_drawcone 1 ; 
    spec_drawstatus 1 ; 
    spec_autodirector 0 ; 
    spec_pip 1 ; 
    dev_overview 0 ; 
    //////////////////////////////////////////// E X - ////////////////////////////////////////////
    ex_interp 0.07 ; alias ex_interp 
    ex_extrapmax 1.200 ; alias ex_extrapmax
    //////////////////////////////////////////// S E T I N F O - E C H O //////////////////////////
    setinfo "friends" 1 ;
    setinfo "ghosts" 0 ; 
    setinfo "lefthand" 0 ;
    setinfo "friends" 1 ;
    setinfo "dm" 0 ; 
    setinfo "_ah" 0 ; 
    setinfo "_vgui_menus" 1 ; 
    setinfo "_cl_autowepswitch" 0 ; 
    sensitivity 1
    scr_connectmsg 0 ; 
    scr_connectmsg 10 ; 
    scr_connectmsg 20 ; 
    developer 0 ; alias developer
    
    DSL 2000 ohne FP
     
  6. 2. August 2007
    AW: Problem mit CS 1.6 cfg !

    Kann mir sonst noch jemand helfen ??? ?(

    es wäre auch super wenn einer so nett wäre und mir die Settings die sammy1990 geschrieben hat in Datein macht so das ich sie nur in mein Ordner einfüge muss^^ ich kann das nich =)

    mfg. Aerion und für hilfreiches gibts immer BW

    p.s. un auch erstma den 1. Beitrag lesen
     
  7. 2. August 2007
    Zuletzt von einem Moderator bearbeitet: 14. April 2017
    AW: Problem mit CS 1.6 cfg !

    Du musst diese Datei einfach in dein cstrike-Verzeichnis schieben und dann in der "userconfig.cfg" folgende Zeile hinzufügen:
    exec Sammy.cfg

    Hoffe, dass ich dir helfen konnte.

    MfG DarkNeZz
     
  8. 2. August 2007
    Zuletzt von einem Moderator bearbeitet: 14. April 2017
    AW: Problem mit CS 1.6 cfg !

    Jup vielen dank für deine hilfe

    bw haste !

    mfg. Aerion
     
  9. 10. August 2007
    AW: Problem mit CS 1.6 cfg !

    CPLGui raufhauen und mit den eingestellten settings glücklich sein

    Wenns mal nicht reingeht kann es genauso gut am server liegen. Die meisten neuen clans haben einen 0815-server von irgendeinem anbieter der ihnen das angebot gemacht hat, und dementsprechend taugen diese auch nichts. Schau mal unter net_graph "3" wieviel input du hast. bei den meisten low servern liegt dieser wert bei 4,6274782 und bei vernünftigen servern im 8er bereicht Der Wert zeigt an wieviel bei dir ankommt und dementsprechend gehen die schüsse auch viel besser rein

    gute anbieter sind z.B. ckras, g-portal oder quado man merkt wirklichden unterschied bei solchen servern
     
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